• 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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    6 days ago

    Taking control away from the player for stupid bullshit.

    Dragon’s Dogma 2 had this to the most extreme level I had ever seen. Random NPCs can initiate dialogue without you hitting a prompt (and they can appear anywhere, even in the middle of a cave full of monsters). Your companions will sometimes high five you, and it just forces you into an animation that it didn’t prompt you for. There is an actual boss fight in the game that is literally a cutscene of someone else fighting it.

    Dragon’s Dogma? More like Dragon’s Dogshit. 😬

    • Annoyed_🦀 @lemmy.zip
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      6 days ago

      Courier: Hey, i got a message for you. Let see…

      Giant closing in before sending you to meet Talos

      • grue@lemmy.world
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        6 days ago

        That example also made me think of Elder Scrolls games, but I was thinking about how in the case of guards running up to detain you, forcing you into dialogue is legitimate. But yeah, the Skyrim couriers, not so much!

        • Annoyed_🦀 @lemmy.zip
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          6 days ago

          I think it’s real time? After oblivion all are real time, which is why in FO4 you can kind of walk away any time(but you have to struggle a bit for the control to respond)

          • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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            6 days ago

            If you disable the dialogue camera, which is on by default, yeah it just continues playing.

            FYI: There is a bug that still exists in FO4 with disabling the dialogue camera for the initial scene when entering Diamond City as well as returning to the baseball guy (Moe something?) after grabbing his requested items where if you initiate dialogue while in power armor, the whole conversation locks up and you’re stuck unable to do anything except reload a save. I just leave it on now, cuz even the unofficial patch does not fix this.

            • Annoyed_🦀 @lemmy.zip
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              6 days ago

              Ohh forgot about that option. I think i find it weird to not have the dialog camera, and the locked up doesn’t bother me much.

    • Quetzalcutlass@lemmy.world
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      6 days ago

      There is an actual boss fight in the game that is literally a cutscene of someone else fighting it.

      That reminds me of Fable 2, where the worst character in the entire series (who you’re forced to ally with) will kill-steal the final boss if you don’t shoot them during their speech.

    • HubertManne@piefed.social
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      5 days ago

      I would love an online/offline mmo use a modified version of the companion system were your character could be marked for people to use as a companion and also integrate in the gambit system from final fantasy so you can config how your character behaves maybe even with quips.