• Annoyed_🦀 @lemmy.zip
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    7 days ago

    Courier: Hey, i got a message for you. Let see…

    Giant closing in before sending you to meet Talos

    • grue@lemmy.world
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      7 days ago

      That example also made me think of Elder Scrolls games, but I was thinking about how in the case of guards running up to detain you, forcing you into dialogue is legitimate. But yeah, the Skyrim couriers, not so much!

      • Annoyed_🦀 @lemmy.zip
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        6 days ago

        I think it’s real time? After oblivion all are real time, which is why in FO4 you can kind of walk away any time(but you have to struggle a bit for the control to respond)

        • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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          6 days ago

          If you disable the dialogue camera, which is on by default, yeah it just continues playing.

          FYI: There is a bug that still exists in FO4 with disabling the dialogue camera for the initial scene when entering Diamond City as well as returning to the baseball guy (Moe something?) after grabbing his requested items where if you initiate dialogue while in power armor, the whole conversation locks up and you’re stuck unable to do anything except reload a save. I just leave it on now, cuz even the unofficial patch does not fix this.

          • Annoyed_🦀 @lemmy.zip
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            6 days ago

            Ohh forgot about that option. I think i find it weird to not have the dialog camera, and the locked up doesn’t bother me much.