alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 2 months agoJapanese devs face font licensing dilemma as leading provider increases annual plan price from $380 to $20,000+www.gamesindustry.bizexternal-linkmessage-square40fedilinkarrow-up1107arrow-down10
arrow-up1107arrow-down1external-linkJapanese devs face font licensing dilemma as leading provider increases annual plan price from $380 to $20,000+www.gamesindustry.bizalyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 2 months agomessage-square40fedilink
minus-squareAzzu@lemmy.dbzer0.comlinkfedilinkarrow-up18·edit-22 months agoAre you sure about this being true in Japanese? Open source culture over there might be different, and I don’t think many Western fonts include Japanese glyphs. It’s likely, but I wouldn’t extrapolate from my Western experiences in this case.
minus-squareArcaneSlime@lemmy.dbzer0.comlinkfedilinkarrow-up1·edit-22 months agoI’d bet it’s easier (and probably exists) with Katakana and Hiragana, Kanji OTOH, maybe not.
Are you sure about this being true in Japanese? Open source culture over there might be different, and I don’t think many Western fonts include Japanese glyphs.
It’s likely, but I wouldn’t extrapolate from my Western experiences in this case.
I’d bet it’s easier (and probably exists) with Katakana and Hiragana, Kanji OTOH, maybe not.