• tomkatt@lemmy.world
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    14 小时前

    This is fucking stupid. There’s no AI assets in the final game, and it was used for placeholders during development.

    I dislike AI for a lot of reasons, but this is massively overblown. The genie is out of the bottle and there’s no putting it back. This is right up there with artists airbrushing, photoshop, and so on. People are going to use the tools available if it leads to quicker development cycles to get a product out.

    • NιƙƙιDιɱҽʂ@lemmy.world
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      5 小时前

      I honestly feel like AI placeholders are the best case for scenario for AI use. For example, letting your programmers and designers move forward with placeholder art while your art team (of actual humans) can simultaneously work on the final assets with a better idea of how they’ll fit in place.

      No one’s getting replaced, no one’s rights are being infringed (depending on model). That’s the dream right there.

    • UnderpantsWeevil@lemmy.world
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      12 小时前

      This is fucking stupid.

      It’s stupid because the game has already received a stack of awards a mile high. Nobody seriously cares about this. Nobody’s sales will be hurt in any meaningful capacity. It’s a dumb awards show, not the FCC.

      People are going to use the tools available if it leads to quicker development cycles to get a product out.

      I think this “placeholder art” is a silly line to draw. But the high profile of the game makes it a ripe target to make a statement.

      If you really don’t want to reward people for “quicker development” over the human touch, might as well pick a game everyone already bought and highlight folks who did their dev work organically