Agent_Karyo@piefed.world to Games@lemmy.worldEnglish · 1 month agoWhy medieval city-builder video games are historically inaccurate - Leiden Medievalists Blogwww.leidenmedievalistsblog.nlexternal-linkmessage-square24fedilinkarrow-up1199arrow-down113
arrow-up1186arrow-down1external-linkWhy medieval city-builder video games are historically inaccurate - Leiden Medievalists Blogwww.leidenmedievalistsblog.nlAgent_Karyo@piefed.world to Games@lemmy.worldEnglish · 1 month agomessage-square24fedilink
minus-squareDon Antonio Magino@feddit.nllinkfedilinkEnglisharrow-up72arrow-down2·1 month agoIt’s still interesting to analyse them like the cultural products they are.
minus-squareFartMaster69@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up19arrow-down1·1 month agoYeah, examining the ways they are inaccurate tells us a lot about ourselves.
It’s still interesting to analyse them like the cultural products they are.
Yeah, examining the ways they are inaccurate tells us a lot about ourselves.