Agent_Karyo@piefed.world to Games@lemmy.worldEnglish · 2 days agoWhy medieval city-builder video games are historically inaccurate - Leiden Medievalists Blogwww.leidenmedievalistsblog.nlexternal-linkmessage-square27fedilinkarrow-up1192arrow-down112
arrow-up1180arrow-down1external-linkWhy medieval city-builder video games are historically inaccurate - Leiden Medievalists Blogwww.leidenmedievalistsblog.nlAgent_Karyo@piefed.world to Games@lemmy.worldEnglish · 2 days agomessage-square27fedilink
minus-squarelad@programming.devlinkfedilinkEnglisharrow-up1·11 hours agoAh, yeah, there was, that’s not how most of the time went, though
Ah, yeah, there was, that’s not how most of the time went, though