Rodina is a very cool space game. You fly a starship - which you can completely design and walk around inside - around an open solar system. You land on planets and asteroids ( seamlessly in real-time) and collect pieces of the very awesome scifi novel-like story. I believe there are now enemy alien bases you enter, but when I played the real draw was the incredible lonely atmosphere of space. It has some of the best newtonian space flight/combat I’ve played to this day, and the gun play is kind of like old school Doom. I’m sure it’s come quite far since I played years ago, but it was literally a one man project at the time.
Graphically, it’s very low-poly, and it’s not the most varied game, but what’s there is 👌
Anyone who likes space scifi should play it. It’s incredible, and it came before No Man’s Sky released.
Rodina is a very cool space game. You fly a starship - which you can completely design and walk around inside - around an open solar system. You land on planets and asteroids ( seamlessly in real-time) and collect pieces of the very awesome scifi novel-like story. I believe there are now enemy alien bases you enter, but when I played the real draw was the incredible lonely atmosphere of space. It has some of the best newtonian space flight/combat I’ve played to this day, and the gun play is kind of like old school Doom. I’m sure it’s come quite far since I played years ago, but it was literally a one man project at the time.
Graphically, it’s very low-poly, and it’s not the most varied game, but what’s there is 👌
Anyone who likes space scifi should play it. It’s incredible, and it came before No Man’s Sky released.
I remember playing a very early version of this; at the time, it looked very cool, even if somewhat basic