• rumba@lemmy.zip
    link
    fedilink
    English
    arrow-up
    2
    ·
    7 hours ago

    Short answer: yes.

    Long answer: It’s like a 1:100 shot to make something even remotely profitable. You need to pay a team of people (with families sometimes) enough money to eat/pay rent/live long enough to release a game, which could be a year or two. Even with good management and a decent designer it’s a roll of the dice.