Diablo IV, for me. I love the Diablo series and just a bit ago, I sank 2 hours down to get my necromancer character up and set in Diablo II Resurrection. I have Diablo III and its expansion too, but they’re online only and I almost can’t be bothered to go through that. I’ve beaten it a long time ago.

And I really do want to get Diablo IV, but they’ve made that online-only as well. Like, I know I’m always online and everything but I do like to have that fallback where if I am without internet or I can’t afford internet for a time, I can play or watch things to bide the time over. I can’t do that with online-only games because it’s like being gated away from something you bought.

So everytime I look at Diablo IV, I just get a little depressed at times. Blizzard should do what D2R did, have an online character and have an offline character.

  • tatann@lemmy.world
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    20 days ago

    I ended up using the auto-parry/block mod, but it means you’re practically invulnerable, you only need to do the jump and radiant attack counters

    https://www.nexusmods.com/clairobscurexpedition33/mods/478

    There’s also a mod to increase the block/parry “period”

    https://www.nexusmods.com/clairobscurexpedition33/mods/28

    I still hope there will be a mod to have the dodge/parry based on your stats (agility/luck), to feel like it’s a RPG and not a souls-like game

    • fatalicus@lemmy.world
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      20 days ago

      I’ll have to look at the mod to increase the block/parry period, to see if that is my issue.

      cheers!

      • Clasm@ttrpg.network
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        20 days ago

        The one that upped it by 30% worked for me on a Steam Deck. I can’t parry everything, but i can at least hit the parry now.

        • Rhotisserie@lemmy.world
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          19 days ago

          I did the same thing. The 30% increase felt about right to make parry difficult without being frustratingly hard.

          I respect that parry is supposed to be hard but the timings felt absolute bullshit to be honest.