• redhorsejacket@lemmy.world
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    19 hours ago

    Idk man, could be I’m just projecting on you conversations I’ve had with myself, but fondly remembering the sense of discovery you had with the Infinity Engine games while being sour on BG3 because it was “spoiled” for you seems like it has a lot more to do with your sense of nostalgia than any rational critique. Don’t get me wrong, I’m the sorta person who will break out my soapbox to yell about Morrowind’s virtues vs Oblivion or Skyrim, and I’ve also attempted to cajole several friends into giving BG1 a shot in the lead up to and wake of BG3’s release, so I’m sympathetic to your broader point. I just think, unless you’ve been out here reading reviews, watching Let’s Plays, opening discussion threads, and sucking down all in-house marketing Larian did, you vastly overestimate how much of the game is spoiled for you. And, frankly, if you’ve been doing all of those things, then the real culprit is how you spend your time online, not being online in and of itself.

    Besides, the game is massive. Even watching multiple Let’s Plays of Act 1 would still leave room for discovery, simply because there are so many paths to pursue, many of them mutually exclusive. Hell, my big critique of the game is that I find the plethora of choices to be overwhelming, as I’m the sort that likes to consume all content in a single playthrough, and that’s literally impossible.

    • wampus@lemmy.ca
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      19 hours ago

      Eh, take it however you want I guess.

      I still find games that I enjoy these days. Two that my friends and I have played through for a while are Valheim and Abiotic Factor. One reason those are more enticing, is that the proc gen on a game like Valheim means you can’t as easily stumble across a post saying “Go here to unlock bear porn scene” or whatever. And while Abiotic is less random, it’s less well known/saturated by marketing shit, so there’s plenty of “wait wtf was that?!” and “oh neat, I can do something new that we hadn’t realised we could do before!” as we play.

      So given that I still find games currently that fall into my preferences from way way back, it’s still something some games are capable of accomplishing. BG3, I’ve basically never made it past Act 1, as I get bored with it and its pseudo predictability and mundane mechanics. Like even the Divinity series from Larian, I found more engaging from the tactical fight POV just because the way they did elemental combo attacks on enemies and interaction with world components far better than in BG3, from my perspective in terms of player engagement – like there’s still ‘traces’ of that stuff in BG3, but its neutered. Plus they were less known games, without a constant stream of marketing shit showing you exactly how to min/max those events.