I was massively underwhelmed by this trailer at the Game Awards, but that’s not particularly surprising to me because I’m personally not a fan of hero shooters, or frankly even PvP in general these days.
But it still hurts to see something like this. As a very creative person, it would crush my soul to work hard on something that got memed so hard to death. And of course, it affects their livelihoods as well.
The whole thing was rigged to fail. There appears to have been almost zero outside input during the development. All the feedback they got were from internal sources or carefully vetted content creators - ones that rarely say anything bad about a game.
They created an echo fart-sniffing chamber.
They released a few updates almost right away which were received positively but it doesn’t appear that the company had the money to ride out a few months of poor microtransactions.
No open beta, no Early Access. They disappeared from social media right after the trailer dropped then, when they returned, all they did was whine.
Thousands of players quit and uninstalled before finishing the required tutorial.
I’m sure a lot of the creatives and devs are capable of creating great things. Management created an environment of groupthink, not of questioning and innovation.
Oh man the steamdb chart for this game is brutal.
I was massively underwhelmed by this trailer at the Game Awards, but that’s not particularly surprising to me because I’m personally not a fan of hero shooters, or frankly even PvP in general these days.
But it still hurts to see something like this. As a very creative person, it would crush my soul to work hard on something that got memed so hard to death. And of course, it affects their livelihoods as well.
The whole thing was rigged to fail. There appears to have been almost zero outside input during the development. All the feedback they got were from internal sources or carefully vetted content creators - ones that rarely say anything bad about a game.
They created an echo fart-sniffing chamber.
They released a few updates almost right away which were received positively but it doesn’t appear that the company had the money to ride out a few months of poor microtransactions.
No open beta, no Early Access. They disappeared from social media right after the trailer dropped then, when they returned, all they did was whine.
Thousands of players quit and uninstalled before finishing the required tutorial.
I’m sure a lot of the creatives and devs are capable of creating great things. Management created an environment of groupthink, not of questioning and innovation.
The devs were going to be laid off either way as that is the standard for today’s crappy industry.
Even still, having this on your CV doesn’t look great.