• Ludicrous0251@piefed.zip
    link
    fedilink
    English
    arrow-up
    14
    ·
    7 days ago

    44 automations + 27 scripts and counting, not sure any of them are totally over the top but theres at least 2 dedicated buttons in my house for when the dog needs to take a shit in the middle of the night to turn on specific lights for a short time for him.

    Unfortunately I haven’t taught him to use them on his own.

      • liquidambar@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        ·
        6 days ago

        600+ automations, 500+ scripts :( My house runs itself, and has its own moods. If it’s in a goth persona and feeling miserable (which it usually is when in a goth persona), it’ll change some of the light colors to apocalypse of blood.

    • TedZanzibar@feddit.uk
      link
      fedilink
      English
      arrow-up
      2
      ·
      6 days ago

      Curious as to what you’re using scripts for? I have 88 automations and have so far found no need for a single script and I feel like I’m missing a trick somewhere.

      Yes, I do have some automations that share functionality but it’s one or two actions and it seems redundant to call a separate script.

      • Ludicrous0251@piefed.zip
        link
        fedilink
        English
        arrow-up
        3
        ·
        6 days ago

        Scripts are used for a lot of things! Generally any time I want to do the same thing under multiple automations, I use a script as the middleman.

        For example, I built a script for turning off all of my lights each night but it has to be fed a time scaling variable to determine specifically how quickly to turn them off (sometimes I want them turned off quickly vs slowly). Automations trigger said script with the right scale factor.

        I have air purifiers that I ramp up and down conditionally, they don’t have a built in ramping function so I built a script to ramp them to a target % in their allowed 10% increments, over a variable time period. This can be then be called in one line from any automation or script.

        When I’m turning off lights each night, I want them to ramp down to a specific level/color/temperature before turning off but only if they are currently on. Rather than build an if statement for every light, a script takes a input list of lights and runs through each one to determine whether or not to ramp.

        Finally, my Google Home device is able to call scripts directly, (“hey Google, activate Cozy Time” triggers the “Cozy Time” script) so some things I use Google Assistant to trigger use scripts directly since that was at least easier at the time than using an automation. If I automate the same thing (e.g., a “Cozy Time” button above), I can just call the script from the automation in one line, easy peasy.

        • TedZanzibar@feddit.uk
          link
          fedilink
          English
          arrow-up
          1
          ·
          6 days ago

          Thank you, that’s food for thought at least.

          Can I ask about your light script? I have a bunch of smart bulbs that either don’t support or don’t expose the ‘power-on behaviour’ option, so in a power cut they come on full bright when power is restored, often in the middle of the night.

          My HA is on a UPS so I’ve been trying to have it store the states of lights when the UPS switches to battery power (before they go to unavailable) and then restore those states when power comes back, but it’s apparently way beyond my skill set. Curious as to how your “input list of lights” works and whether it could help me…

          • Ludicrous0251@piefed.zip
            link
            fedilink
            English
            arrow-up
            2
            ·
            edit-2
            4 days ago

            Here is the full script in case it’s helpful. took a hot second of searching to set everything up, but now it’s really easy to use. When you call the script inside an automation it has input fields just like if you’re calling a built-in function like light.turn_on

            For your specific use case though, it may be easier to just take advantage of the built-in Scenes function. You can use an “entity snapshot” with “Scene: Create” a scene of the current state of your “bad” lights when the power goes out, then “Activate” that scene, perhaps with a couple of seconds transition time to smooth things out as soon as power is restored.

            I use a similar scene based function to create flashing colored light alerts based on certain conditions.

            alias: Light conditional smart dimming (Kelvin)
            sequence:
              - repeat:
                  for_each: "{{ lights }}"
                  sequence:
                    - variables:
                        light_state: "{{states(repeat.item)}}"
                        timescale: "{{states('input_number.timescale')}}"
                    - if:
                        - condition: template
                          value_template: "{{light_state == 'on'}}"
                      then:
                        - metadata: {}
                          data:
                            brightness_pct: "{{target_brightness}}"
                            transition: "{{transition_rate * timescale}}"
                            kelvin: "{{color_temperature}}"
                          target:
                            entity_id: "{{repeat.item}}"
                          action: light.turn_on
            fields:
              lights:
                selector:
                  entity:
                    multiple: true
                    filter:
                      - domain: light
                name: Light(s)
                required: true
              target_brightness:
                selector:
                  number:
                    min: 1
                    max: 100
                name: Target brightness (%)
                default: 1
                required: true
              color_temperature:
                selector:
                  color_temp:
                    unit: kelvin
                    min: 1500
                    max: 7000
                name: Color temperature
                required: true
                default: 2200
              transition_rate:
                selector:
                  number:
                    min: 1
                    max: 600
                name: Transition rate
                description: Transition rate, scaled by 'input_number.timescale'
                required: true
                default: 100
            description: Dims the target light(s) if they are on - Kelvin setpoint.
            icon: mdi:lightbulb-auto-outline
            mode: parallel
            max: 15
            
            • TedZanzibar@feddit.uk
              link
              fedilink
              English
              arrow-up
              1
              ·
              4 days ago

              Got a little help from CGPT so it might not be perfect, but this seems to work from my limited testing:

              triggers:
                - trigger: state
                  entity_id:
                    - input_boolean.ups_power
              conditions: []
              actions:
                - choose:
                    - conditions:
                        - condition: state
                          entity_id: input_boolean.ups_power
                          state:
                            - "on"
                      sequence:
                        - action: scene.create
                          data:
                            scene_id: light_states_backup
                            snapshot_entities: |
                              {{ states.light | map(attribute='entity_id') | list }}
                    - conditions:
                        - condition: state
                          entity_id: input_boolean.ups_power
                          state:
                            - "off"
                      sequence:
                        - action: scene.turn_on
                          target:
                            entity_id: scene.light_states_backup
                          data: {}
                        - delay:
                            hours: 0
                            minutes: 0
                            seconds: 10
                            milliseconds: 0
                        - action: scene.delete
                          data:
                            entity_id: scene.light_states_backup
              mode: single
              

              I’ve only tested it by toggling the UPS boolean manually and not actually cutting the power, so I’m probably going to need to add a delay, or a retry loop or something to make sure the scene applies consistently but so far so good! Thanks for the inspiration.

              • Ludicrous0251@piefed.zip
                link
                fedilink
                English
                arrow-up
                1
                ·
                4 days ago

                snapshot_entities: | {{ states.light | map(attribute='entity_id') | list }}

                This is the only part I’m unsure about, seems like a clunky way to get all of the lights, but if only certain ones are causing problems, I’d just put the problem ones here as a list (or create a light group in HA and only call that group

                Also, input_boolean.ups_power feels like ChatGPT is assuming you have a helper for the current power status, but I would just call directly from the UPS entity. You should be able to clean this up in the GUI.

                • TedZanzibar@feddit.uk
                  link
                  fedilink
                  English
                  arrow-up
                  1
                  ·
                  4 days ago

                  That first line is what CGPT helped me with. I wanted something that I don’t need to modify when I add or remove lights, so this just gets everything. Ideally I’d just get the lights that don’t have the power restore feature but most of my lights go via Hue and that doesn’t expose the feature to HA at all.

                  The input_boolean is a thing I already had setup. The UPS fires a webhook event when it goes in and out of battery mode and there’s a separate automation that switches the helper based on those.

            • TedZanzibar@feddit.uk
              link
              fedilink
              English
              arrow-up
              1
              ·
              4 days ago

              Thank you. I’ve also never used scenes beyond what comes built-in with Hue! This is all good stuff.