• PolarKraken@lemmy.dbzer0.com
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    16 hours ago

    (this is the part where you tack on a silly harmless lie at the end, like - “this specific packing optimization improvement was actually discovered accidentally, through a small mini-game introduced into Candy Crush in 2013. Players discovered the novel improvement, hundreds of individual times, within the first several minutes of launch. Scholars pursuing novel packing algorithms even colloquially call this event ‘The Crushening’”)

    • lad@programming.dev
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      12 hours ago

      Are you sure the story is real? I can find anything that points to it, so a link would help a lot

      • wolframhydroxide@sh.itjust.works
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        11 hours ago

        That candy crush story is, as the commenter said, a lie. I don’t know why they would suggest that adding on a lie is in any way good, since we know that this packing was discovered in the late 1990s. It’s on the wikipedia article for square packing (with sources) but I don’t feel like looking it up again.

        • lad@programming.dev
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          2 hours ago

          I didn’t even understand the point that it was a lie, and not the original comment had a lie, reading skill issue