Screenshot is taken directly from the headset. The game is streamed to the headset wirelessly via Virtual Desktop app with the new foveated streaming feature (you can see the cutoff on the periphery where stuff starts to be more blurry / compressed). In the headset scenes like this (Low lighting with soft shadows) looks extremely atmospheric and really incredible because of the micro oled display and thanks to the new foveated streaming / encoding i finally can safely say compression artefact in wireless PCVR is a thing of the past.

  • Romkslrqusz@lemmy.zip
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    2 days ago

    I’ve been meaning to go back into this, played at launch and spent most of my time in the modding metagame that I don’t have time for anymore.

    Did you mod this yourself, use a Wabbajack list, or do a combination thereof? If you’re mostly using Wabbjack, how was the learning curve for the various VR systems? Fairly intuitive, or necessary to spend time reading outside of VR?