hey I’m a solo gamedev and I recently launched the demo for Folk Emerging.
if you’re into turn-based strategy games like Civilization and enjoy in-depth characters, cultures, and ecosystems, then this might be for you!
curious to hear what folks around here think


Stone age nomadic 4X is fresh. Most 4X games end up as city builders with borders—nomadic shifts the whole economic model.
true, one of impacts on the resource economy, for example, is that here you don’t have stockpile limits, but you have carrying capacities, so if you have more than you can carry it gets left behind when you move