EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.
Always fun to develop a record-selling game. You lose your job as a thanks! 🤮
Baldurs Gate 3, for instance, has no nonsense, and every word out of the director’s mouth is “we made this decision because it’s what our developers wanted.” But while the dev team is “AAA” large, Larian doesn’t really fit the mould of Ubisoft, EA, Rockstar, Blizzard or whatever.
I think we need a new designation for what are basically megacorp operations.
I mean honestly aaa at this point to me kinda has an ironic meaning. It just refers to big budget shit titles that have tons of marketing behind them. I would never refer to an actually good game as aaa because the vast majority of aaa studios make bad, buggy, unfinished, and overpriced.
Depends what you define as “AAA”
Baldurs Gate 3, for instance, has no nonsense, and every word out of the director’s mouth is “we made this decision because it’s what our developers wanted.” But while the dev team is “AAA” large, Larian doesn’t really fit the mould of Ubisoft, EA, Rockstar, Blizzard or whatever.
I think we need a new designation for what are basically megacorp operations.
I mean honestly aaa at this point to me kinda has an ironic meaning. It just refers to big budget shit titles that have tons of marketing behind them. I would never refer to an actually good game as aaa because the vast majority of aaa studios make bad, buggy, unfinished, and overpriced.
I think they self-defined themselves as AAAA because infinite growth has infected their every thought so the number of As must go up too
Wasn’t that specifically ubisoft? I might be mistaken though.