• hdsrob@lemmy.world
      link
      fedilink
      English
      arrow-up
      16
      arrow-down
      13
      ·
      4 hours ago

      Hate both, but I’d run Windows over Mac any day (and I develop in both regularly since I have projects that require Windows and Mac, and will for a long time). But some of this is probably due to having to use the steaming pile of crap that is Xcode.

      • Ethan@programming.dev
        link
        fedilink
        English
        arrow-up
        3
        ·
        38 minutes ago

        Then why use Xcode? Mac is essentially BSD under the hood so basically any Linux CLI tool works fine, and GUI applications work reasonably well with XQuartz or whatever it’s called these days.

      • Cousin Mose@lemmy.hogru.ch
        link
        fedilink
        arrow-up
        19
        arrow-down
        3
        ·
        4 hours ago

        Why would you be forced to use Xcode? I’ve been a developer (just not Swift) for years and have never used Xcode.

        • hdsrob@lemmy.world
          link
          fedilink
          English
          arrow-up
          6
          arrow-down
          2
          ·
          4 hours ago

          Swift.

          There really aren’t any other valid options for building native iOS apps.

          Luckily, we don’t really do much native iOS dev anymore, so I’m just maintaining 3 apps, and not building anything new.

          I only have to fire up the Mac for a few days every few months.