kip5608@retrolemmy.com to Games@lemmy.worldEnglish · 6 hours agoAsset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff'www.pcgamer.comexternal-linkmessage-square31fedilinkarrow-up183arrow-down11
arrow-up182arrow-down1external-linkAsset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff'www.pcgamer.comkip5608@retrolemmy.com to Games@lemmy.worldEnglish · 6 hours agomessage-square31fedilink
minus-squarebrucethemoose@lemmy.worldlinkfedilinkEnglisharrow-up10·edit-22 hours agoThe message is “Games need to get cheaper to make, not shittier and more expensive.” And asset reuse can be a great way to do that. Or a trap.
The message is “Games need to get cheaper to make, not shittier and more expensive.”
And asset reuse can be a great way to do that. Or a trap.