• CaptPretentious@lemmy.world
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    23 hours ago

    It’s just mostly just a reskin of Dragon Quest Builders. Pokopia is Builders 3.

    They used an animal crossing menu UI. Removed the combat. Added pokemon. Exact same story and mechanics.

    • brsrklf@jlai.lu
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      20 hours ago

      In a way, yes, but it’s significantly better at what it kept from builders 2. DQB2 slows down to a crawl about 50 builds in, and can’t manage a tenth of that active NPC amount in an area.

      It’s also designed to give you a lot more freedom. Instead of most story objectives being imposed blueprints and a tiny active building site, you’re dropped into large areas with lots of broken architecture and empty wilderness spaces, and what you do with it is your decision.

      • CaptPretentious@lemmy.world
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        11 hours ago

        How is that “in a way”? What you described is a normal video game iteration process, but also on new hardware (and probably an engine change). DQB2 and Pokopia were both done Omega Force (the folks who make all the Warrior games), with Takuto Edagawa as the director.

        • brsrklf@jlai.lu
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          6 hours ago

          “In a way” because to me the game’s focus is different enough that, even if they do have a lot of mechanics in common, it doesn’t feel like “Builders 3” to me.

          Like, you know, The Wonderful 101 is not Okami 2.