Firewatch was meant to spark a subgenre but its influence didn’t spread. A decade on, we ask why Roblox and Minecraft are more

  • MaggiWuerze@feddit.org
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    6 hours ago

    Recently tried to start a new run of The Long Dark. But holy shit, the whole survival mechanic is so bothersome. Even on easy or medium setting you can’t walk 500m without your character literally starting to tumble from hunger or exhaustion.

    If I ate what my character in the long dark eats, I would be rolling through the snowy forest, yet he is constantly on the verge of starving to death. 2 entire rabbits for breakfast? 2h later and he acts like he hasn’t eaten in weeks… Same for water, energy or warmth.

    • Senal@programming.dev
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      3 hours ago

      I agree it’s a bit stark but it does ease up once you get used to the hunting and gathering mechanics, not by much though.

      I think the in game reasoning is that the cold your experiencing is already coldest canada, but has an element of extra ice age cold.

      Coldness increases calorie consumption due to the heating requirements i think , but i can’t say I’ve been anywhere cold enough to say if it’s accurate or not in the game.