Full post: Exact budgets of video-game productions can be tough to corroborate (more transparency from publishers would be nice!) but the numbers I’ve heard floating around AAA game dev these days are $300 million or more — sometimes much more! — which I think helps explain the current state of the industry

To address some frequently asked questions:

  • These are US and Canada productions. If you’re wondering why game X cost so much less, it was probably made elsewhere
  • These budgets are almost entirely dev salaries + overheard and have nothing to do with executive compensation (which is mostly stock)
  • BlackLaZoR@lemmy.world
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    1 day ago

    It’s because creative direction in these comapnies sucks. It’s usually a big, bureaucratized souless machine where your connections mean more than your actual skill.

    • Dyskolos@lemmy.zip
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      21 hours ago

      True that. But then they still expect us to pay 59,99 for the bare minimum…but yet, we do.

      • omarfw@lemmy.world
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        9 hours ago

        Couldn’t be me. I only pay full price for games when it’s exceptional games like arc raiders or quality indie games with fair pricing.