CAD is a very different workflow than 3D modeling like blender. Someone could probably explain it better than me but think of CAD as being for engineering and something like blender being for artists. Thats not to say you cant do art in a CAD program or engineering in a modeling program its just a different tool for a different job.
CAD tools are focused on parametric design, meaning you have parameters that effect how the model is shaped.
It’s very useful for creating a product. Let’s say you made an object 10mm too short, and a whole bunch of other features are based on that measurement. If you update it to add 10mm, if you’re using the tool correct, those features built on top will adjust and accept the change.
If you do that in a tool like blender, any feature based off of that incorrect measurement will have to be painstakingly updated one at a time.
So it’s basically a question of “does your design have/need dependancies?”
CAD is a very different workflow than 3D modeling like blender. Someone could probably explain it better than me but think of CAD as being for engineering and something like blender being for artists. Thats not to say you cant do art in a CAD program or engineering in a modeling program its just a different tool for a different job.
I think I can explain it.
CAD tools are focused on parametric design, meaning you have parameters that effect how the model is shaped.
It’s very useful for creating a product. Let’s say you made an object 10mm too short, and a whole bunch of other features are based on that measurement. If you update it to add 10mm, if you’re using the tool correct, those features built on top will adjust and accept the change.
If you do that in a tool like blender, any feature based off of that incorrect measurement will have to be painstakingly updated one at a time.
So it’s basically a question of “does your design have/need dependancies?”