• sp3ctr4l@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    3
    ·
    edit-2
    10 hours ago

    setsubyou got it more correct, my terminology is a bit off.

    Yeah, you can lock the refresh rate at basically 15hz intervals (i think, last time i checked?), which is not true VRR, but, if you take the time to configure profiles and graphics settings per game, get stable and consistent frame rates, and then match the configurable refresh rate to that…

    … this is sorta close to the … idea/performance of what true VRR is going for, it just doesn’t all work ‘automagically’.

    I have an OLED, not an LCD, so yeah it looks like the LCD tops out at 60hz.

    So with an LCD, you could aim for basically ‘always a bit above 30 fps’ and then 60hz, for that 1:2 ratio, and with an OLED, aim for ‘always a bit above 45 fps’, and then 90hz, for the same 1:2 ratio.

    Its not the same, of course, as actually having 60 or 90 fps, but, as long as your fps never dips below the screen refresh rate, it looks/feels smoother than doing a 30fps or 45fps traditional vsync.

    But of course, you’ll probably only need to do this for… significantly graphically heavy games… tons of less graphically intense / better optimized games will not need this level of tinkering min maxxing.