Well, I mean, I would have launched it first (as an AAA game), but I’m no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!
Well, I mean, I would have launched it first (as an AAA game), but I’m no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!
Y’all have been burned too much, so when you see someone creating something bright and exciting, all you see is fire. Stop reading clickbait headlines, stop taking the word of tinfoil hat loonies just because it satisfies your irrationalinal desire to hate this game. They get so much wrong and manipulate the rest you’ll feel like a fool when you see for yourself. Try the next ree fly, face the cognitive dissonance and make up your own mind. Then get frustrated with the manufactured outrage that tricked you from having fun with us this whole time.
Gaming journalism is about generating clicks for shareholders, full stop, but you’ll believe them over an independent studio run by a guy whose career is full of beloved, well made space games. You have fallen into an enshittification trap and are missing out because of it.
People don’t make fun of starcitizen because “games journalism”. They laugh because it’s development hell is funny. Even if a satisfactory product come out the other end, it’ll still be an internet legend.
No doubt on that score, lol.
The desire to hate on Star Citizen is far from irrational.
Wake me up once Chris Roberts actually finishes anything by himself.
Have you ever played it?
Extensively. It’s a fucking joke.
Phew. Poe’s law.
TIL, thank you.
Star citizen exploits its userbase with a never-ending drip feed of bite-sized consumables, just as long as you keep feeding the machine.
This is not some poor little indie dev. They have taken over 600 million from they’re users, and have nothing finished to show for it. I treat them with the same distain that I do companies that trive on lootboxes and live services, as they all work from the same base template. At least the live service people made a game before squeezing every penny out of people.
Look at the number of comments on posts about hating star citizen. If you were an unscrupulous gaming news company, generating Star Citizen drama equals clicks and money. Go watch the weekly Inside Star Citizen episodes or dev livestreams, read the massive monthly reports, use the dev tracker to communicate with one of their thousand employees on the forums. This is a game being made in good faith. How is a constantly growing playerbase and financial success somehow considered a sign this game is bad? How does spending that money on development , pushing out massive quarterly updates and inventing new gaming tech mean this project is dead? How does the most openly developed game out there mean they are clandestine fraudsters? It’s the shareholders of gaming news who are trustworthy here? Think critically, don’t just feed your initial reaction.