It’s silly to compare Switch 2 sales to Steam Deck sales.

The Switch 2 is a locked-down, vertically integrated platform. There are no ROG Switch 2s. No Lenovo Switch 2s. No Switch laptops or tower PCs with discrete GPUs. If you want to play Mario Kart World, your only option is to buy a Switch 2. Period.

Steam Deck, by contrast, isn’t a platform. It’s just one hardware option—one entry point into the sprawling, open ecosystem known as PC gaming.

Every year, around 245 million PCs are shipped globally. If even 20–25% of those are gaming-focused, that’s 49–61 million gaming PCs annually. Steam Deck is a sliver of that. So of course it won’t outsell a console that’s the only gateway to a major IP.

But that’s exactly the point.

PC gaming is too decentralized for any single device to dominate. The last “PC” that did was the Commodore 64, which sold 12.5–17 million units over 12 years because it was a self-contained platform, unlike modern Windows, Mac, or Linux machines.

That the Steam Deck has sold 4 million units despite competing with every other gaming PC in existence is remarkable. It didn’t just sell—it legitimized a category. Handheld PC gaming is now a thing. That’s why Lenovo, ASUS, and MSI have followed. Even Microsoft is getting in, optimizing Windows for handhelds—something they would never have done if the Steam Deck didn’t hold their feet to the fire.

So no, Steam Deck didn’t outsell the Switch 2. It didn’t need to.

It won by changing the landscape.

  • samus12345@sh.itjust.works
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    2 days ago

    I don’t think it would help SD sales much, either (and everyone would just play HL3 modded to run on regular PCs anyway if that happened), but Alyx is a bad comparison because the barrier to entry for VR is much higher than pretty much any other platform. It’s not only expensive, but requires a large amount of room, which not everyone has to dedicate exclusively to games.

    • Thatuserguy@lemmy.world
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      2 days ago

      Eh, I literally played Alyx on a gaming laptop with a 1060 in front of my dining room table in no more than a 3x3 cube with a $300 headset. That is not a very high barrier to entry for existing pc gamers at least. A Steam Deck exclusive may fare a little better since it’s a self contained console, but I doubt it would do that much better if VR was enough to discourage people tbh

      • samus12345@sh.itjust.works
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        2 days ago

        That’s good that you were able to do that with that specific game, but would all VR games work in that space? After all, you wouldn’t be getting it to play one game.

        • Thatuserguy@lemmy.world
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          2 days ago

          I mean, I played most of my library in that space. I ‘S’ ranked plenty of Beat Saber maps on Hard. Played Space Pirate Trainer a few times. The Lab. Phasmophobia. Etc. You can genuinely easily play most VR games seated if you really wanted to, even if it’s not as nice as having standing room