• Rancor_Tangerine@lemmy.world
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    16 hours ago

    I’m not sure it’s really the same kind of thing. I’d argue anyone who is genuinely interested in an MMO would like a different game better. RuneScape has more in common with an AOL chatroom or text based game than a moden MMO even by the standards for an MMO way back when.

    Other games wish they were WOW and WOW is a bad game imo.

    • finitebanjo@lemmy.world
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      13 hours ago

      Some people still have strong possitive feelings for AIM.

      Runescape outlived WoW and all the rest because people preferred it.

      • Rancor_Tangerine@lemmy.world
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        13 hours ago

        In 2009 RuneScape had ~200,000 daily players. WoW had ~5.5 million.

        Current estimates are RuneScape at ~150,000 and I’m being generous. WoW is at ~1.1 million.

        I don’t like WoW either, but it’s the king for a reason.

        That reason is they paid addiction specialists to tune drop rates and combat to make children addicted to their product.

    • DeathsEmbrace@lemmy.world
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      16 hours ago

      MMORPGs are shit grind fests change my mind. The reward is basically what survival games feel like.

      • Rancor_Tangerine@lemmy.world
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        14 hours ago

        A lot of them are. You’re not wrong. There are a few gems, but I feel like technical limitations made a lot of early ones pure grindfests. Never my favorite genre. I did like Ragnarok Online back in the day. Total grindfests. Lol.

        • DeathsEmbrace@lemmy.world
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          10 hours ago

          It was joyful and the players made it amazing as well. You weren’t alone was the best part in some games.

          • Rancor_Tangerine@lemmy.world
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            2 hours ago

            The War of Emperium concept is easily one of my top 5 greatest game features. Probably #1 or #2. Such a blowout cool idea especially for it’s time.