• Kyrgizion@lemmy.world
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    2 days ago

    I mean, planck length & planck time are probably the resolution our simulation runs at. And collapsing superposition? Obviously just the “LoD” system only rendering what’s relevant to the users/creators and wasting no resources on unused assets.

    • Tlaloc_Temporal@lemmy.ca
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      2 days ago

      That suggests we can change the superposition collapse distance by changing how much were observing. By measuring the proportion of change as we turn on or off large-scale observation systems, we can calculate how much of the universe is being loaded by other users. We can finally start solving the drake equation!

      • Madagaskar_sky@lemmy.world
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        2 days ago

        I think “observers” are not people but macro systems of particles. Rendering only happens when macro systems require it, for example when ‘observing’ or when a chemical reaction is happening.