Which is fine until the piracy detection system has a false positive and you lose your Switch. Or you buy a second hand copy of a game the original owner made a copy of and continues to use and your switch gets bricked. I understand you’re in the EU, but this kind of nonsense would definitely put me off a system that’s already inordinately expensive.
If you’re offline only, they can’t afaik. In the case of online I’m lead to believe each individual cart is signed with a unique certificate so they can tell if that cart has been used in more than one console. If there’s two instances of the same thing online at the same time it must be pirated.
In terms of reversal - I’ll work from the premise we agree that it’s unacceptable a customer loses access to a device they purchased and own because the company doesn’t like it. But let’s say it happens, how much hassle is it going to be to undo it? The console is bricked so it’s presumably not running/able to go online? Do I need access to a PC to fix it? Do I need to send it off to Nintendo? Go to a game store?
Fwiw I like tinkering with consoles and devices - not necessarily because of piracy, I just like running weird software on them or making them do things they weren’t meant to. It’s not a common use case, but it’s valid enough. Why should Nintendo control that.
Which is fine until the piracy detection system has a false positive and you lose your Switch. Or you buy a second hand copy of a game the original owner made a copy of and continues to use and your switch gets bricked. I understand you’re in the EU, but this kind of nonsense would definitely put me off a system that’s already inordinately expensive.
To each their own. 👍 I hear your points. Surely the false positive should be refutable and able to be appealed. At least in the EU? 🙃
How does Nintendo know if someone makes a copy/dump of a physical game card?
If you’re offline only, they can’t afaik. In the case of online I’m lead to believe each individual cart is signed with a unique certificate so they can tell if that cart has been used in more than one console. If there’s two instances of the same thing online at the same time it must be pirated.
In terms of reversal - I’ll work from the premise we agree that it’s unacceptable a customer loses access to a device they purchased and own because the company doesn’t like it. But let’s say it happens, how much hassle is it going to be to undo it? The console is bricked so it’s presumably not running/able to go online? Do I need access to a PC to fix it? Do I need to send it off to Nintendo? Go to a game store?
Fwiw I like tinkering with consoles and devices - not necessarily because of piracy, I just like running weird software on them or making them do things they weren’t meant to. It’s not a common use case, but it’s valid enough. Why should Nintendo control that.
Yeah, I bet it would be a bitch, no doubt.
Agree completely. They shouldn’t.