TL;DW:
| Category | Progress |
|---|---|
| 2D art | 98% |
| 3D Art | 85% |
| Asset Implementation | 71% |
| Level Design | 70% |
| Navmesh | 60% (Exteriors), 44% (Interiors) |
| Animation | 25% |
| VFX | 70% |
| SFX | 48% |
| Music | 73% |
| Voice Acting | 85% |
| Filecutting | 83% |
| VA Mastering | 5% |
| Writing | 92% |
| Quest Implementation | 72% |
| QA | 30% |
Plenty of interesting info in the video, with dive into each category on what’s done and what’s needed to finish them. Worth a watch.



I get that a lot of people are saying “oh this has been taking forever”, but from what I’m seeing these guys are producing an AAA-sized title with an engine they don’t own, with an IP they don’t own, all on volunteer time.
This is amazing.
I am seriously in awe just from the sheer dedication. I can hardly keep up a project for more than three days before getting bored of it.