Tends to change by playthrough but 50% water scale/150% water coverage/~200% resource frequency+size+richness is my go-to. Creates lots of natural chokepoints, available resources end up feeling like they’re similar to default map settings, gives you enough area to build a reasonable bus starter base at the start but eventually pushes towards a more train spaghetti playstyle.
Tends to change by playthrough but 50% water scale/150% water coverage/~200% resource frequency+size+richness is my go-to. Creates lots of natural chokepoints, available resources end up feeling like they’re similar to default map settings, gives you enough area to build a reasonable bus starter base at the start but eventually pushes towards a more train spaghetti playstyle.