alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 6 个月前I fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised gamewww.pcgamer.comexternal-linkmessage-square46fedilinkarrow-up1153arrow-down10
arrow-up1153arrow-down1external-linkI fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised gamewww.pcgamer.comalyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 6 个月前message-square46fedilink
minus-squarefuckwit_mcbumcrumble@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up9·6 个月前Or just have DLSS run the game at 480p, but upscale it to 4k! You’ll never notice the difference we swear!
minus-squareShayeta@feddit.orglinkfedilinkEnglisharrow-up4·6 个月前For AAA games, that might be the case.
Or just have DLSS run the game at 480p, but upscale it to 4k! You’ll never notice the difference we swear!
For AAA games, that might be the case.