cross-posted from: https://programming.dev/post/37741347
Post content:
More than 10 years ago we started creating Planet Centauri, a 2D sandbox with terraria as main inspiration.
We released the EA many years ago and this is our start just before the 1.0 release :
103 400 units solds
138 675 Wishlist
the sells seem incredible but it’s not with so many years behind, when you work for 10 years and have to paid many people helping you with the ten of thousands of monsters frames animations and thousands of pixel art items, you don’t have much left on your wallet at the end.
So we were eager for the release of 1.0 because with so many wishlists, the game’s visibility would be good, we would appear in the new and trending categories due to sales, etc…
The 1.0 happen in december 2024… we sold… 581 units in 5 days.
The game didn’t even appear on page 2; we were invisible; the release was a total flop. And we never understood why until today.
We just received this mail from Steam
Steam Launch Wishlist Email Issue
Hi there, We found a bug that impacted a very small number of game releases (less than 100 since 2015) where wishlist email notifications for the launch of a game were not sent. Unfortunately your game Planet Centauri was among those included. We intend for this feature to work for every game and we’re inviting you to a Daily Deal as a way to help make up for lost visibility from your launch day.
It’s incredible to win the lottery like this: 100 games impacted in 10 years out of the 86,000 games on Steam. And to reward you, we’re giving you 24-hour visibility (which is nothing special; there are 6 slots available for this visibility every day of the year for various Steam invitations).
I don’t even have the strength to be angry. We’ve been so frustrated, disgusted, and in total confusion . Now we know, we understand better, it’s unfair, and we can’t change anything. We’ve started a second project because it’s financially impossible to continue patching our game, and we’re moving forward, because it’s the only thing to do.
This article was my way of expressing my anger, I guess, but also to see all the problems that a platform holding 99% of the PC gaming market can cause when the cogs don’t work as they should.
Have a nice day everyone, may luck be better to you
Comments
No, you’re wrong. Every wishlist is a guaranteed sale on launch day. When people see that number tick from 0.5937.5 to 1.0, they can’t help themselves. It doesn’t matter if they wishlisted it 10 years ago and forgot the game exists. The trick is, they have to see it on launch day in an automated email. Otherwise the sale is lost for good. Literally every true gamer knows this.
No a wishlist is not a guaranted sale. We had 213 wishlist and 12 sales on launch.
Do you think your game would have sold better if you were better at picking up on sarcasm?
I think the other guy was being sarcastic.
That’s around 5%, assuming the same performance for 130k it’s 6500 copies
Also it had consequences such as