What are you buying?

  • NuXCOM_90Percent@lemmy.zip
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    2 days ago

    DOOM Eternal is to 2016 as DOOM 2 was to 1.

    New guns and an encounter design built around forcing you to be much more aggressive. 2 did it with the addition of the Archvile and Pain Elemental who were enemy spawners that would drain all your ammo if you just bunkered down near a corner. Eternal does it with the much greater emphasis on using special moves in combat to restore resource.

    I haven’t tried Dark Ages yet because of BDS and all that. But from what I have seen? Not super excited. Eternal is honestly one of my all time top 20 games because it just felt so good once you flowed. Taking that away and emphasizing blocking/reflecting is just… lame?


    And one of the biggest tips to vibe with DOOM Eternal: Play at least the first mission on Ultraviolence. The normal difficulty curve is such that you can mostly ignore all the new features and combos until you hit a wall and suddenly need them. Whereas UV forces you to engage with them as they are introduced so that it all kind of just flows. Feel free to knock it back down if you are sane and don’t feel like realizing you are physically exhausted after a single DLC level, but the game really benefits from jumping into the deep end to start.