- cross-posted to:
- gaming@beehaw.org
- cross-posted to:
- gaming@beehaw.org
Minecraft: Java Edition has been obfuscated since its release. This obfuscation meant that people couldn’t see our source code. Instead, everything was scrambled – and those who wanted to mod Java Edition had to try and piece together what every class and function in the code did.
Modding is at the heart of Java Edition – and obfuscation makes modding harder. We’re excited about this change to remove obfuscation, as it should make it quicker and easier for modders to create and improve mods. Now you won’t have to untangle tricky code or deal with unclear names. What’s more, de-bugging will become more straightforward, and crash logs will actually be readable!
surprisingly fantastic and consumer friendly move from mojang, good on them


there’s some incredible mods and maps for Java but there’s also a lot of fun content on the marketplace. The Sonic, and Ben 10 DLCs comes to mind, there isn’t anything like that on Java. It’s a difference of someyhing like Minecolonies, a detailed automation mechanic integrated into the survival game vs something like Simburbia, 1:1 recreation of SimCity that exists entirely separate from the survival game. They offer very different kinds of content.
I don’t need advertisement-crossover content in my block game, thanks.
Also Minecolonies has been a Java edition mod long before it became a Bugrock Bootleg, also there is a literal dedicated program to convert actual sim city 2000 saves into Minecraft worlds in Java Edition.
Also, the quantity of Java modding theft is enough for me to say that if the platform was torched overnight, it would be a net benefit for the entire community, no question.