There are already some huge maps out there, Just Cause 2 and 3 both have maps at around 1000km2, and those games are beloved by their players. But if the next Cyberpunk game was announced with Night City now being the size of an actual large metropolis, say like New York, would you say that’s too big? What determines what “too big” is?

  • SpaciousCoder78@lemmy.ml
    link
    fedilink
    English
    arrow-up
    1
    ·
    10 hours ago

    As long as it has fast travel I don’t mind having a big open world but if the open world itself feels empty without much life then I’m immediately turned off by the game

    • invertedspear@lemmy.zip
      link
      fedilink
      English
      arrow-up
      1
      ·
      4 hours ago

      Funny, I have the opposite complaint about Fallout 4. In what is supposed to be a nuclear wasteland of a city where everyone is struggling to keep their small communities going, there are just too many people in such a small space to make this feel real. I liked Fallout 3 and New Vegas more because the world was properly empty, but still had so many things to discover.

      • SpaciousCoder78@lemmy.ml
        link
        fedilink
        English
        arrow-up
        2
        ·
        10 hours ago

        I have 90 hours in no man’s sky and I got pretty burnt out on it. After a certain point, every planet feels the same and lifeless.

        • faintwhenfree@lemmus.org
          link
          fedilink
          English
          arrow-up
          2
          ·
          10 hours ago

          They have done some good work in last few years, specially the events here and there are fun. But after the event campaign is over. There is nothing else to hope for.