• 1 Post
  • 1.1K Comments
Joined 3 years ago
cake
Cake day: October 6th, 2023

help-circle





  • Well, while I agree with that sentiment, you may be looking at it the wrong way.

    It’s not that locking your doors gives them permission, it’s that they’re just doing it whether you lock your doors or not.

    Imagine you’re the NSA, imagine you’re already spying on every American who isn’t using a VPN (not because you have any legal right to, but because you can). Now ask yourself, where’s your biggest blind spot?

    This is why they want legal permission to spy on people using VPNs. If they can do it legally, they can just walk right into a VPN’s server room and install whatever eyes they want on the inside.

    All I’m saying, is that there is no constitutional justification for this, they don’t care. Their plan is simple, spy on everyone, fuck the law.




  • How does this line up with lunar cycles? Is the solar year closer to 12 or 13 months?

    Edit: I decided to answer my own question. It turns out there are about 12.4 lunar cycles per solar year, so it does fall right between 12 and 13, meaning that (in my opinion) both 12 and 13 months seem like reasonable systems.

    Unfortunately it also means there’s no way to really sync the months with the year perfectly.

    A side note on the solar year/lunar month not lining up… I know that planets in a star system tend to fall into resonant orbits, so you’ll often see common ratios in planetary orbital periods, making occultations more common (when planets all line up). But I actually don’t know how this relates to a planet’s moons.




  • You know what, I remain not at all sold on Firewatch, or Edith Finch. I get that it’s a new genre, but they just didn’t do anything for me. Weirdly, Come Home did work for me a bit more, despite not being all that different.

    Oxenfree on the other hand, I thought that game was really brilliant. It really evoked that feeling of being 16, hanging out with friends trying to be cool, sussing out who likes who, etc. There’s a sense of adventure and terror in being that age, and with the addition of just a little bit of creepy mystery, you’ve got a real great recipe for a unique experience.

    I also really liked their system for interrupting characters’ monologues and being able to get back to them later with a quick “oh, what was I saying?”, it’s essentially like being able to pause a cutscene, actually play the game for a bit, then return to it.


  • I couldn’t finish it.

    This is certainly on me, but I just couldn’t handle the story. Without too many spoilers, the game’s story includes a tragic death, and when I played the game I was actively dealing with a recent death in the family and when I got to that part of the story… I just couldn’t go any further.

    And while this is a special case, it’s also typical for how I play games, I play to escape the emotional social dilemmas of my life. Give me a strategy game, a puzzle game, a factory game. Give me some abstract puzzle to solve, a system to optimize, an army to outmaneuver; the last thing I want is a deep story with complex characters. Emotions just add weight to the experience, and my whole objective is to try to shrug off some of that weight for a while.