On the electricity video, he was actually correct. It was mostly a matter of semantics and people clinging to the common models of electricity.
On the electricity video, he was actually correct. It was mostly a matter of semantics and people clinging to the common models of electricity.
His video with one of those “genetic research” companies was very bad anti-privacy propaganda, where they used the excuse of catching the Golden State Killer as justification for storing and using the related genetic information of masses of unconsenting individuals.
He’s also dipped several times into making state department propaganda like Smarter Every Day consistently does. Not nearly quite as bad as him yet though.
And he’s made several videos about failures of capitalism, wherein he very obviously refuses to identify it as the problem. Like the one about planned obsolescence or leaded gasoline and another I’m forgetting.
Does Premium actually use a different recommendation algorithm?
My first reaction on seeing the title was to name a games that just have fun core mechanics where replaying the game is basically just doing more of the same fun thing, so ULTRAKILL means I’m on the right track.
Prodeus is a pretty good doom clone. Not as in-depth as ULTRAKILL, but nonetheless has fun weapons and your basic doom (eternal) movement/mechanics. Blasting your way through enemies is as fun on the first level as the last. And the Quake games hold up extremely well, and the mechanics are so simple and powerful that you can really have fun replaying and getting better.
Stealth games are also very fun for this. The Splinter Cell series (especially Chaos Theory) are very fun to try to perfect/improve on. Dishonored and Thief as others have mentioned. And Midnight Club is the best racing series for this. You’ll have to emulate it, but it’s worth it. Completely open-world, and learning the city layout over time is very satisfying.