Similarly, AMD had a couple of anime girl mascots for Zen/Ryzen.
Similarly, AMD had a couple of anime girl mascots for Zen/Ryzen.
What did they do to dead cells?
A lot of people are really good at justifying the problems by completely missing the point as well. i.e people going “Oh you can just disable/hide/remove xyz” when the issue is that xyz shouldn’t be there at all or be opt in, rather than opt out.
Then there’s the people that listen to these justifications without a second thought or even parroting them, giving them extra legitimacy to other people that come across these takes.
Probably like 10 or something
Ron*
Most people that complain about GIMP don’t actually know that.
Got to love it when people think they’re making a statement when they’re really just exposing themselves.
Merging layers? There’s a button on the layer window that does just that. You can also right click -> merge.
Exporting PNGs? File -> Export -> File Type at bottom of the window -> PNG
Not that hard unless you’re somehow incredibly inept.
Not really a lot of cases. It only appears that way because the terminal is just efficient so people generally tend to use it over the alternative. Very rarely, if at all, would the average user need to use the terminal at this point. Assuming the end user isn’t using a more advanced distro like Arch or Gentoo.
There’s plenty of ways to achieve that. It largely depends on the desktop env. But the most common ones make it very easy. Though their settings.
Sounds like the end users problem more than Linux’s problem. They don’t have to use the terminal. But a lot of FUD around the subject makes it out like there’s a requirement to use it.
How common is this issue? Package managers handle dependencies automatically so you don’t have issues with needing to install X to install Y to install Z. You just install Z. X and Y are pulled in automatically.
Again that’s the end users issue if they’re incapable of figuring out how to search their issue or how to decide which source is useful to them or not. Installing MC is painfully easy on just about any distro. Just install prism launcher. Every distro should be able to run Minecraft because the game is written in Java. Java’s whole thing is that its code is portable/not platform specific.
Yeah that’s an issue. It should be better than it is. But it’s also not too hard to handle.
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Making excuses is defending the situation.
“Oh you can ignore it and other programs use more resources” is an excuse for the situation. It also missing the fact that games typically have good reason to be taking up so much resources. Bloatware launchers don’t.
Most people when they have an issue don’t go making excuses unless they’re ignorant or too lazy to want a change. Why else would anyone downplay an issue that theyd be better off without?
Yes, you can make anything look small in comparison to games. It’s a bit disingenuous to compare a launcher to something designed to use a lot of resources such as a game. You can’t really compare games and launchers, they’re completely different kinds of software.
A game has business using all the resources they do. Any launcher that is installed on top of a game that you bought from another storefront doesn’t.
Again, just as users shouldn’t have to put up with bloated games that take up unnecessary resources, they shouldn’t have to deal with unnecessary launchers that take up unnecessary resources.
It doesn’t matter that games are larger because that doesn’t change the point. Point is that these extra launchers just don’t need to be a thing. Whether or not games are larger in comparison is completely irrelevant.
It’s bloatware because they aren’t needed. Thats what bloatware is, unnecessary shit that takes up space and resources when it doesn’t need to. If I bought a game in steam, it should just require Steam to run. Not Origin or Uplay or other bloat on top.
It’s unnecessary no matter the scale. Why should I ignore something taking up 500mb when I can achieve the same thing for 250mb or less? In the end it’s always better to have a leaner system that doesn’t have shit you don’t need taking up any amount of space.
The way you downplay it sounds a lot like you’re trying to make it out as if it’s not an issue.
Games taking up resources doesn’t change anything I said either. Funnily enough though the same thing applies to games, users shouldn’t have to put up with games that take up unnecessary resources either. Just like they shouldn’t have to deal with bloatware launchers that take up unnecessary resources and throw more hoops to jump through.
Not really sure why you’re defending something that’s worse for you. What’s in it for you that you’d rather defend unnecessary launchers over not having to deal with them?
It’s not just one launcher in a lot of cases. Many cases have you also run another launcher such as Ubisoft and EA games that require their launchers to run along side Steam. It all adds up and it doesn’t need to be that way nor does it need defending.
I don’t really understand why you’re defending something thats worse for you than the alternative.
It doesn’t stop being an issue just because you can brush it under the rug and ignore it.
The point is that the user shouldn’t have to work around these extra launchers. How about companies just stop pushing their own bloatware. If you buy a game through Steam, it should just require Steam. Same for GOG and all the others.
And those extra launchers take up unnecessary resources and extra steps between you and the game.
If I buy a game on one launcher, I should only have to deal with that launcher.
There’s thousands of great games out there. I think I can live with missing the odd one here and there.
Could be fucking anything
Like a naked woman.
Probably the way they used to do things, provide the server hosting tools to the community.
Think like TF2 and CS:S.
There’s plenty (But not all) MP games that can do that.
Autosave should always be seen as a back up option that covers unexpected closes or whatever. It shouldn’t really be a thing to rely on as the main option.
You never have to worry about a document saving if you make sure it’s actually saved by manually saving before closing.
PTDE can be played above 60 through DSFix with minor physics bugs.
Remastered cant as all the logic is tied to the fps.