

If you’re using Retroarch, I’ve found this overview useful. https://thingsiplay.game.blog/2024/10/19/showcase-for-retroarch-shaders-2024/
If you’re using Retroarch, I’ve found this overview useful. https://thingsiplay.game.blog/2024/10/19/showcase-for-retroarch-shaders-2024/
I strongly disagree with the premise that there’s a “wrong” way to play retro games. Don’t gatekeep. Imagine if people told you not to listen to Pink Floyd unless it’s on vinyl. It would be lost media.
That said, CRTs present images fundamentally differently than LCD displays, and a lot of developers took advantage of those idiosyncrasies. There are scanlines everywhere. CRT phosphors aren’t square, and appear smaller when darker. Bright pixels can “bleed” into nearby pixels, particularly when using composite signals.
Before LCDs, many (not all) pixel artists used this to their advantage, basically harnessing the imperfections of analog TV to provide equivalents to anti-aliasing, bloom, extra color depth, and even transparency. Some particularly famous examples came from Sega Genesis games. This video goes into good depth on the whys and hows, and there are some solid examples of the outcomes here.
I’ve attached examples below (hopefully they upload). If you like the raw pixel art, then no harm done. Enjoy! But if you like the way CRTs interpreted and filtered those signals, you owe it to yourself to look up some shaders for your favorite emulator.
(Zero Tolerance, 1994, on the Genesis/Mega Drive)
(Sonic the Hedgehog 2, 1992, on the Genesis/Mega Drive)
I’ve started playing through some classic SNES and GBA games.
Chrono Trigger – Oh man, this one’s good. The soundtrack is on fire, and the game does a good job at making you feel like your actions make a difference.
Metroid Fusion – If you told me this was made in 2024, I’d probably believe you. It has a sense of pacing and suspense that I wasn’t expecting for a metroidvania.
I haven’t gotten very far in either, but so far it’s looking like they’ve aged like wine.
I’d argue your SO might not be displaying neurotypical behavior.
Between 50-85% of autistic spectrum people (plus a significant portion of people with PTSD or depression) experience Alexithymia, or significant difficulty in recognizing and analyzing their emotional state.
When I’m feeling bad, my SO frequently assumes I’m withholding the reason from him in some sort of passive-aggressive mindgame, and I have to remind him that I barely know what my mood is, let alone what’s causing it.
I’m getting better at it, but it’s a lot of work and I still regularly mistake stomachaches for anxiety.
When a smaller nation aligns itself with a larger empire or coalition, it will gravitate towards that collective’s philosophy. Sometime’s it’s imposed through political or military pressure, or “encouraged” through subversion, but it can just as easily happen through the natural influence of a larger and more prolific culture.
Historically, there have been more socialist and/or communist states associated with the USSR than not. Especially when measured by population.
Yeah, the video really isn’t making the point its title suggests. I think we’re all just primed to expect gatekeeping in video games at this point.