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Joined 3 years ago
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Cake day: June 19th, 2023

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  • I see 2 and 3 as one continuous story. Lord Cutler Beckett is basically the personification of capitalism and industrialism. He spends his time killing or taking over these “free” people who all do whatever they want whenever they want with no masters and no one telling them what to do, and subjugating them under the yoke of the changing new world.

    Idk I’m kinda high right now. I like Beckett as a villain, because he represents certain aspects of the human spirit and he is at the end just a dude. He’s not an immortal squid-man and he’s not an undead were-skeleton.








  • With the way a lot of the space games I’ve played work (usually some kind of open world crafting game like Space Engineers or Starbase) the asteroids are used to mine for resources and would be fairly intensive to have them be moving objects to avoid aside from just not paying attention.

    I think there’s a mod for SE to make asteroids movable objects, so you could strap some engines to it and call it a day, but I don’t think it would make them an active danger to avoid.

    I remember seeing people on Starbase building ships to grab and bring whole asteroids back to their station or whatever.

    Also as an aside, I just wanted to say how bummed I am that Starbase died. It had/has the potential to be absolutely massive, with the huge shared open universe (the main planet the game orbits around has like 12 different moons, and some take IRL days to fly to because the game is just that big, tbh I kinda love it for that) and custom ship building. Last I knew they added space station and capital ship building as well, but I never got that far myself.