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Cake day: March 18th, 2024

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  • Why would you spend hundreds or thousands of dollars on a PC that used a brand-new operating system and had a gaming library a fraction of the size of that of Windows machines?

    I had one of the old Alienware Steam Machines. I know it wasn’t a popular answer, but my answer to this was that Windows was atrocious for the living room just like it’s atrocious for handhelds today, and I had easily and cheaply amassed a large library of Linux-compatible games even back then by way of Steam sales. But this wasn’t even the only problem. We only had OpenGL ports rather than lower level and more performant APIs like Vulkan. Running a marquis Linux title like Shadow of Mordor would come with a sizable performance hit compared to the Windows version, even when run on exactly the same hardware, and that would also require a machine that cost $200 more than a PS4 that could run the same game just as well.













  • Right, there is little difference between them because they had the prior game in the series to build off of, but don’t just gloss over “and graphics”. The fidelity that we expect today is why you can’t just make the next Morrowind with 50 people, because people expect it to be better than Morrowind now that we’re 20 years removed from it. A smaller team than that made Dread Delusion; a larger one made Tainted Grail: The Fall of Avalon. From those, if they’re fortunate enough to have financial success, they can build on it just like Bethesda built on Morrowind’s bones. What Obsidian made with a similar team was The Outer Worlds, which kept the fidelity up but the scope small, and I think it was the right decision, because otherwise, you end up taking 7 years per game like Kingdom Come. Those are great games, but it took 15 years to get two of them, and the first one was rough.


  • There is, because we expect more fidelity now than we did in 2011, and Skyrim was built on some existing bones. When you’re trying to make a game like that in Unreal that you haven’t done in that engine before, it’s going to be smaller (if you’re smart). Baldur’s Gate 3 didn’t get to be that big without building on Original Sin 2, and the same can be said for Elden Ring; perhaps without a pandemic in the middle, those games might have even been made in more reasonable time frames than 5 or 6 years.



  • ampersandrew@lemmy.worldtoGames@lemmy.worldGamepad for Linux Gaming?
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    4 days ago

    Yeah, Xbox controllers are pretty much standard. Comfortable, not overpriced, great compatibility with everything, no fuss. Newer ones, from the past several years now, will have Nintendo-style d pads, now that the patent has expired, and connect via bluetooth for wireless play or with a USB C cable to save on batteries. Speaking of batteries, it uses AAs, which means that you can actually swap them when they get low, as opposed to PlayStation controllers where batteries don’t last long and they aren’t really exposed for you to access them. I’m not going to tell you Xbox controllers are the be-all, end-all, but there’s a high chance it’s all you need.

    EDIT: Even though I use Xbox controllers all the time, I forgot that the newest Xbox pads actually have d pads that are even better than Nintendo’s design. They look funky, but for my money, it’s the best d pad out there.


  • Well, I’d argue if there was no money to be made, then CNET wouldn’t have purchased GameFAQs.

    I’ve heard lots about acquisitions of games media as they’ve nearly all gone independent lately, especially Giant Bomb, who was part of this family. CNET certainly believed it could make them money, but hardly any of this stuff made anyone any money as they changed hands multiple times. At the very least, it could benefit from economies of scale around securing ads in one deal and displaying them in multiple places, but advertisers paid out less for traditional ads on static web pages at the same time that video ad spending was increasing.

    But the clean break idea that print guides existed and then GameFAQs came along and killed guides just doesn’t fit the timeline at all. It’s off by 5-10 years, at least.

    It didn’t happen overnight, much like GameStop.