

I know the lyrics to that song, it goes MOUUUUUUR.
Linux gamer, retired aviator, profanity enthusiast
I know the lyrics to that song, it goes MOUUUUUUR.
Error message: This why ZathrOS not have nice things.
My current main machine uses Fedora KDE because at the time I built the machine and installed the OS, Mint Cinnamon did not have particularly good Wayland support, and I needed Wayland to access certain features of my GPU and monitor combo.
I used Mint Cinnamon for ten solid years on my older machines, Cinnamon is still my favorite distro, I tried a couple early on, Cinnamon just felt like home and I stayed there for a decade. But it was kind of jank on my new machine so I went with KDE.
I’m a single digit number of miles from the place I was born, but I do not consider the town it is in to be “home” as it is in a neighboring town.
That’s the schematic symbol for an interocetor.
Zathras, holding up a thumb drive with a Windows Installer ISO:
“No, never use this.”
What do you base projected performance on if not prior performance?
I don’t think Unknown Worlds did have a $250 million single release; that’s probably what they netted across three games, Natural Selection 2, Subnautica, Below Zero.
Stupidity is an ingredient in betting against your own teams. Because this is what happens, you put yourself in a position where you don’t want your own victories.
Any way, I see it as our goal as the game playing public to figure out how to make this cost Krafton more than $250 million.
Aww look at the widdle.
No, it was when I got out my old high school computer to mess around with it and go “oh yeah” for a little bit. That was the last time I shut down Windows XP.
What is the tune of this song?
Corporal cuddling, the ultimate cat discipline technology.
Isabella Bizzy Boo
she’s a kitty, yes you do
she is grey and furry too
she’s an Izzy Bizzy Boo
Okay, they spent $750 million for a studio that has barely made $250 million in its history. I still don’t think the math mathulates here.
I mean, the publisher seems to be pretty stupid, because…how did they figure that $250 million?
There are two entries in the Subnautica series, Subnautica and Below Zero. Subnautica has sold “over 5 million copies” at a retail price point of $30. So that’s $150 million in gross revenue. For this back of the napkin math I’ll assume that the “over five million” and the number of copies sold at a discount come out in the wash. 30% of that gross revenue is going to immediatley go to Steam or whatever other platform, so the company got $100 million in net revenue before their own expenses like rent and power bills gets at it.
I cannot find sales figures for Below Zero, but it sells for the same price point and I don’t think it could have possibly sold more than Subnautica did, so let’s figure another $150 million gross, $100 million net.
Subnautica as a franchise netted its studio ~$200 million across the launch of two games selling ~10 million copies.
And Krafton had agreed to pay out a $250 million bonus for reaching a certain revenue target in 2025, which they were on track to do given the announced early access launch.
Just to put them in the black for that bonus, Subnautica 2 would have to sell better than both previous games put together at a higher price, and that doesn’t touch the purchase of the studio, operating expenses, or the dump truck of cocaine that must have been involved in these financial decisions.
The folks who show up looking to genuinely learn something, who have a goal to accomplish, I’ll gladly help them out. I’ll go learn something I don’t know yet so I can teach it to them. Willingness to learn is the most respectable thing I can think of. All that “EAUGH Linux isn’t user friendly enough” shit is unwillingness to learn. “Why doesn’t this perfectly conform to my bad habits?” Because you haven’t died in a fire yet. Common mistake for people like you.
Removed by mod
Removed by mod
Or is it a “mode” of KDE? Like can you use a distro of KDE and then put it into Bigscreen mode?
If you don’t factor in the cost of my tools, I can build solid wood furniture cheaper than you can buy it. I’ve got a dining room cupboard and hutch in the works right now, made of walnut. I’ll get it done for about $1100 all up. The same piece of furniture from Vermont Wood Studios runs about ten grand.
That was my take.
Before the Krafton acquisition, Unknown Worlds Entertainment has produced Natural Selection 2 (the first was a Half Life mod, not sure it counts), which sold 300,000 copies, Subanutica sold “over five million” at a $30 price point, and I can’t find any sales numbers for Below Zero, but for back of the napkin math let’s say it sold about as well as Subnautica at ~5 million copies, again at $30.
So both Subnautica and Below Zero grossed $150 million. Subtract the 30% that Steam takes, and you’re left with $100 million, so $200 million between those two games would have been the net take.
Meanwhile, Moonbreaker happened, and I have no sales figures for that.
Everybody talks about what a massive hit Subnautica is, and while it is a successful game, Stardew Valley sold 40 million copies. Subnautica 2 stood a good chance of being a solid commercial success with tons of 2 hour Youtube video essays about how it compares to the original. It was never going to make $750 million. Even if it outsold Subnautica and Below Zero combined at double the price. Add in merch, Peeper plushies, T-shirts, ball caps, they were talking about a movie…Subnautica 2 was going to make a good chunk of that but wasn’t going to make it all.
As far as I can tell, they never intended to pay that $250 million bonus, it was probably offered in bad faith as incentive to sell the studio, and when it looked like they were actually going to pull off the conditions Krafton broke the contract in order to break the contract.
If I get my way, Krafton will never do business in the United States again, and since I’m a vengeful asshole that likes doing brain surgery with a backhoe, I’d probably ban Samsung, Hyundai, Kia, Toyota, Sony, Nintendo and Honda, and half of those aren’t even Korean.