

That‘s what I thought. I wonder if there was any game they could‘ve made in this genre that would‘ve met THEIR expectations. There‘s money to be made for sure, but THAT kinda money with a fighting game? Just no way.


That‘s what I thought. I wonder if there was any game they could‘ve made in this genre that would‘ve met THEIR expectations. There‘s money to be made for sure, but THAT kinda money with a fighting game? Just no way.


The [c]ash-in button


Their marketing dept. - if they have one - has to be insane


It‘s already thick in sarcasm through their phrasing alone


I don‘t really get the fuss then. If people are crazy enough that they can’t wait 6 more hours to watch an ad… then they gotta pay the crazy tax.


It is scummy to charge money to see an ad, but why would you pay money to see an ad to begin with. As if that trailer or whatever isn‘t gonna be everywhere within an hour. Someone‘s gonna screencap and upload it and since it‘s GTA 6, it‘s gonna spread like wildfire, so no problem anyway. The attempt is indeed scummy though.


Just trimming some fat (and a leg or two)


I was looking at that recently as well, but saw the reviews are at mixed now…


From a casual standpoint: Hidden Object games. There‘s not enough good ones (and lots of games tagged as them which really aren‘t) and I find them so immensly relaxing.
Examples: Hidden Folks, Hidden through Time, varying sorts of 100 hidden Cats
Basically „Where‘s Waldo“. Really just wish there were more of them.


Something from a Cities Skylines DLC nobody played.
All of my 0.01ish% rarity cheevos are largely easy af things from DLCs or content updates of (somewhat) popular games that were released when most people had already moved on from these games
The really fucking hard stuff is usually around 0.5-3% (CoD BO3 zombies cheevos are insanely common for how hard they are)
Do I think it‘s objectively overpriced? No, it‘s the biggest game on the planet that will sell stupid amounts almost no matter what they do. I‘m actually surprised it‘s not 99.99
Do I think it‘s subjectively overpriced? Absolutely. I‘m not paying more than like 25ish bucks for a game. The games I paid more for (mostly launch games) I’ve come to regret the majority of. They mostly just sit in my library and become part of the already huge backlog.


Playing it currently and it absolutely does (1 did as well tho!)


Amazing game(s). I played it for 3 hrs on my Switch and then bought it on Steam to play it on my Deck at full res 60fps cause I wanted to experience it the best way I could.


I hardly buy anything on release, only the occassional indie.
In other words: No chance.


I can really get behind your taste in games


Same. I can watch others play them (and I love to) but being the one playing, I‘m basically in perma „I‘m about to get jumpscared“ ultra tense mode and don‘t enjoy it at all


I guess the kinda games they make cost a lot of money and don‘t have the mass appeal to rake huge RoI in, still wish clearly talented studios like these could do their thing in a smaller scope under publishers that don‘t calculate MS kinda RoIs instead of just being closed down.
Loved the original and honestly… with its 2D art style, it might be the superior way to play the game IMO
I was so hyped about 007 and then the previews came out: „It‘s about 30% or less Hitman and 70% Uncharted“
Well, not what I‘m looking for. Getting more Hitman is gonna be a long, long wait.
I‘m curious how this game will do commercially. If it does make Sony money after all this, maybe the studio‘s right in their target group assumptions…