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Joined 11 days ago
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Cake day: August 5th, 2026

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  • That actually makes me wonder how come there’s relatively few such universes and stories arouns, given that suits and highly-secretive special forces are actually pretty popular in fiction. Maybe I’m overestimating the interest in such fiction.

    I would like more stuff like Control and Men in Black, especially in gaming, with deep and explorable lore and world. But I think such stories basically happen as a response to something, like the SCP and the likes being a phenomenon rather than somethin (easily) reproducible, and Men in Black being a metaphor for migration and assimilation more than anything. At some point, there’s just nothing else to say about a thing from a given angle, and instead of feeling fresh and welcome and exciting, a new entry to a theme feels stale and meaningless, completely lacking anything interesting or captivating.

    Which, I think, is what Control Resonant seems to try and do right by going outside The Oldest House and turning to a different kind of gameplay and worldbuilding. I think we’ll still be able to uncover stuff through reading and optional dialogue, but I doubt it will have the same form or extent as the first game.

    Speaking of Control Resonant - are you even interested in it given this shift? Please be careful with plot details, as I haven’t finished the first game yet.


  • I was really into SCP when it came out, and it was such a gift. Probably my favorite third-person shooter, both for its atmosphere and combat. I especially like the amount of stuff to just read and get absorbed in the lore, wonder at how the place used to look like under non-crisis circumstances.

    Great screenshots! Really capture the enigmatic feel that invites you to explore the world.

    Any people waiting for the sequel here, how do you feel about combat in the upcoming game? Seems like it’s going to be more melee-focused, which isn’t my thing, but I like and respect that they’re trying to do something different as opposed to making more of the same thing. That’s the same reason I love the DOOM series - that variety helps each entry have its place instead of feeling like a DLC essentially.



  • Hard disagree.

    There’s some debate to have here about neuroplasticity and whether cursive handwriting (or the process of learning something involving both the cognitive resources and some rather fine hand, wrist, fingers, a bit of an arm movement), but one thing is certain: it’s a faster way to write stuff down.

    I have tried journaling and other writing both in printed and cursive, and the former makes me not write at all, because there’s not enough time in this world for me to be my verbose self on paper when trying to write legible printed letters.

    Cursive is just that fast. Faster if you learn to write shorter forms of the same words. Even faster if you learn some special systems, but that’s a different rabbit hole.

    But I will admit that learning to be concise with one’s words without losing meaning and gravity is also beneficial, even if only for trying to push Alzheimer’s and others further into the future.




  • Depending on a game, either of the two:

    • Right joystick with continuous activation or release (latter being less reliable)
    • Right trackpad menu in an action layer, sometimes through a chord

    For example, I can have the right trackpad behave as mouse most of the time, but switch to a virtual menu on click, each item also being activated on click. Some of these items can be bound to weapons, but if that’s not an option, like there’s being more weapons than I can comfortably fit onto my virtual menu alongside all the other stuff I may want to see there, I could hold L5 to turn the trackpad into a different virtual menu, all dedicated to weapons. I often use gyro on right trackpad touch, so I’m okay with giving mouse input on it for a few moments when I’m switching a weapon.



  • Very much this.

    I remember being so excited for cloud gaming as a kid, before the term was coined or the concept was widely there - I just kept thinking to myself how cool it would be to be able to play any games I want on my less-than-capable PC. Couldn’t even imagine the tech actually arriving one day.

    And by the time it did, I’ve become so disenchanted with technology that reaches mainstream, because you’re just so right: it becomes a very aggressive money-making machine that treats you without any respect and only wants more.

    I would rather pay more for less thanks to the rampocalypse, play with stutters and terrible FPS on lowest settings, than let a Take-Two CEO and others have us rent games and computing power.


  • What you’re describing is exactly what I’m wondering. Maybe I’m just not too deep into the topic, but it seems so arbitrary to me that they went with the whole isolation thing in the first place for no reason that I can see, other than the “oh no, it’s hacking stuff!” narrative being pre-planned and orchestrated for.

    In other words, I am siding with the accusations of this whole wave of “AI” suddenly hacking into stuff, with different models from different companies wondrously doing the same thing one after another, being a publicity stunt that one company started and others, as they do, copying just to stay relevant.

    Although I feel like maybe I’m going Chuck McGill here because I am very biased.



  • OpenRA on PC (I totally suck 😅)

    I’ve been gaming for decades and still suck at RTS. So bad that I have been eyeing various titles without daring to approach them. Wish you luck and believe in yourself - don’t miss out on the fun like I do!

    GTA V on PS4 again but I consider getting it for the Steamdeck 🤔

    I’ve been playing some games on Steam Deck with the goal of making greater use of the trackpads for movement and a combination of camera and a multi-button menu (mouse as default, action menu layer on click that is removed upon click release in the layer itself). It’s incredibly fun when you configure it right! Truly feels like a new way to experience something familiar - greatly recommended.


  • The Talos Principle.

    Been sitting in my library for a while. Kept holding off because I wanted to use my brain less during leisure, but puzzle games just help me relax and bring me so much joy, even when I’m exhausted - really great alternatives to my beloved shooters, ESPECIALLY when I’m exhausted.

    I’m loving this game. Super excited to play other titles in the series. Or even beat it again, this time in a different language just to learn it, because there’s just so much to read - which I also love.

    And it’s loaded with secrets and Easter eggs. Some have made me mad, but very proud to finally discover. I’m at a point where I still wonder if all the secrets I have uncovered are indeed secrets, meaning optional and lead to something extra, or I’ve been fooled to believe I have free will and achieve something beyond the bare minimum. If you’re reading this and know the answer, please don’t reveal it, as going blind really makes this game shine.

    And of course, loving the environments and the soundtrack. Such a pleasure after a work day or anything else you want to unwind after.