

Slay the Spire: yes. All four rules are there, specially in spirit. It’s also a deck-building game but that’s fine, a game can belong to 2+ genres at the same time.
I’m not sure on Balatro. I didn’t play it, so… maybe?
I have two chimps within, Laziness and Hyperactivity. They smoke cigs, drink yerba, fling shit at each other, and devour the face of anyone who gets close to either.
They also devour my dreams.


Slay the Spire: yes. All four rules are there, specially in spirit. It’s also a deck-building game but that’s fine, a game can belong to 2+ genres at the same time.
I’m not sure on Balatro. I didn’t play it, so… maybe?


There are a thousand definitions and mine is just one among many, I’m aware. This is not a “right vs. wrong” matter, it’s how you cut things out.
For me, a roguelike has four rules:
People aware of other definitions (like the Berlin Interpretation) will notice my #4 is not “grid-based”. I think the grid is just a consequence of keeping individual elements simple, in this case movement.
Those rules are not random. They create gameplay where there are limits on how better your character can get; but you, as the player, are consistently getting better. Not by having better reflexes, not by dumb memorisation, but by understanding the game better, and thinking deeper on how its elements interact.
I personally don’t consider games missing any of those elements a “roguelike”. Like The Binding of Isaac; don’t get me wrong, it’s a great game (I love it); but since it’s missing #3 (combat is real-timed) and #4 (complex movement and attack patterns, not just for you but your enemies), it relies way more on your reflexes and senses than a roguelike would.
Some might be tempted to use the label “roguelite” for games having at least few of those features, but not all of them. Like… well, Isaac—it does feature permadeath and procedural generation, right? Frankly, I think the definition isn’t useful, and it’s bound to include things completely different from each other. It’s like saying carrots and limes are both “orange-like” (carrots due to colour, limes because they’re citrus); instead of letting those games shine as their own things, you’re dumping them into a “failed to be a roguelike” category.


I don’t know which one is the coolest. But people keep me asking this one:

“MSG ME! MSG ME!”


To be fair to the copyright troll, the Switch buttons are still in the same relative positions as they were in the SNES.
I am talking about the sort of everyday interaction that would make a 5yo get scolded for not being nice. This is clear by context.
Her 5yo got it right.
By default you should be nice to people. Care about their needs, avoid offending them (and if you do, apologise), avoid unnecessary lies, all that thing. And since most people are surprisingly reasonable, they’ll do the same towards you.
However. There’s always “that” arsehole, petty, assumptive person. No matter how nice you are towards them, they won’t be nice to you. Don’t be nice to them - even if on the outside it’s irrelevant, it’ll eat you from the inside and make you feel like shit. Or, like she said, “hurt your energies”.
Perhaps it refers to скала? I know камень and скала mean different things, but both are loosely “rock” in English.


0.25 mL of lemon juice is probably too much already.
She’s doing the maths for the concentration of citric acid in lemon juice through the formula C(acid) = 10^(-pH). That works fine for a strong acid, because you can be pretty sure all that acid in the solution is dissociated, and thus lowering its pH… but citric acid is weak - and weak acids don’t dissociate properly in already acidic conditions.
This means there’s probably way more acid in that solution than the pH makes you believe, but that acid will react once you raise the pH, by mixing the lemon juice into the water.
(I don’t blame her for using the strong acid maths. It’s already enough to convey her point, plus the maths for weak acids is a bloody pain.)
Raccoon
RACOON PLEASE
WHAT ARE YOU DOING
We’re mammals you silly. We don’t go through carcinisation, we evolve into anteaters.
More like an Autumn/Spring thing than a Summer one, but…
If you live in a place where temperature varies a lot across the day, you’ll want to wear a jacket at some hours, but not others. Then you need to choose between three options:
All three suck. But people disagree which one sucks the least, and for some it’s #1. So you get people wearing jackets even when it’s too hot for that.
…gimme five bags of that, please.


This was fucking hilarious! I’ll never play the game but hey, entertaining let’s play.


This reminds me a bunch of dumb jokes in Portuguese between “RAM” and “rã” toad. Including questions about “memória sapo” (toad memory).


Provided the world produced as much grain as in 2022, it would take ~seven centuries to fill the board.
It could be worse, I guess. At least it’s ten orders of magnitude lower than the mass of Earth. Now, if you were to use a go board…
One of my favourite instances of adaptation got to be Ted Woolsey’s “son of a submariner! They’ll pay for this…”, for the English localisation of Final Fantasy III / VI.
In the game, Kefka (the villain) is saying this as the heroes escape him, but the original only says “ヒーーー くっそー!このかりは必ず返しますよ!”; literally “heeee shit! I will definitively return this debt” or similar. However:
So, translating it as simply “hey you!” or similar would mutilate the original, by removing the rudeness. But at the same time, Woolsey couldn’t use “shit” or “crap” or similar. So he looked at the context:
So Woolsey went with “son of a submariner!”, something he likely made up on the spot. And you know what? It’s perfect - it’s completely on-character for Kefka to insult people in such a weird way.
It’s a bit more complicated: if you’re dealing with the sounds it’s transcription, if you’re converting from writing system into another it’s transliteration.
So for example, what you did is transliteration. But if you were to record some Japanese guy speaking and wrote it down (in kanji+kana, Latin, or even IPA), or if you handled how it’s actually spoken, it would be transcription.


For each 1kg of cheese you need around 10kg of milk. Add labour and storage costs - specially relevant for aged cheeses.
Any fuckin windows?
No. But at least some of those doors are cardboard. You need to test it out before claiming it’s impassable. And, sure, once you pass through someone is bound to screech “WHY DID YOU DESTROY THE CARDBOARD DOOR, YOU VANDAL? It took me a day to build it!”, but that’s part of life.
nyaa.si has a bunch. Just be careful to not download the manga instead. (Both are under the same section, “Literature”.)