• 7 Posts
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Joined 2 years ago
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Cake day: August 10th, 2023

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  • I’m pretty sure it’s possible to use timeshift to create backups on another drive using rsync (instead of btrfs). They are incremental, and deduplicated, as well.

    But the other commenters are correct, timeshift is not a backup tool, it’s more for snapshots to undo system changes you may not want. In addition to that, it doesn’t do user files by default — because again, it’s not a backup tool.

    btrfs send/receive technically does what you want, using btrfs to do backups to another drive, but I don’t think any GUI app supports it. Plus, you would have to create snapshots for btrfs from the command line.

    Your best bet are apps explicitly designed for this usecase, like someone mentioned pika, or borg or restic are good choices. They don’t do BTRFS, but they do incremental, deduplicated updates in a user friendly way.







  • Should be awful for gaming. It’s possible to run x86 things with emulation, sure, but performance (especially single-thread)

    Most modern software (games excluded), is dynamically compiled. This means that it’s not all one “bundle” that runs, but rather a binary that calls reusable pieces of code, “libraries” from the binary itself. Wine is dynamically compiled.

    What makes modern x86 to arm translators special, is that the x86 binary, like an x86 version of wine, can call upon the arm versions of the libraries it uses ­— like graphic drivers. It’s because of this that the people on r/emulationonandroid managed to play GTA 5 with 30 fps via the computer version. There definitely is overhead, but it’s not that much, and a beefy machine like this could absolutely handle it.

    https://moonpiedumplings.github.io/blog/scale-22/#exhibition-hall

    The Facebook/Meta table had a booth where they had an ARM macbook that was running steam and they were installing games on it.


  • ut I honestly doubt ARM can with the overhead of emulation

    Most modern software (games excluded), is dynamically compiled. This means that it’s not all one “bundle” that runs, but rather a binary that calls reusable pieces of code, “libraries” from the binary itself. Wine is dynamically compiled.

    What makes modern x86 to arm translators special, is that the x86 binary, like an x86 version of wine, can call upon the arm versions of the libraries it uses ­— like graphic drivers. It’s because of this that the people on r/emulationonandroid managed to play GTA 5 with 30 fps via the computer version. There definitely is overhead, but it’s not that much, and a beefy machine like this could absolutely handle it.

    https://moonpiedumplings.github.io/blog/scale-22/#exhibition-hall

    The Facebook/Meta table had a booth where they had an ARM macbook that was running steam and they were installing games on it.