

The Martians deserve him
The Martians deserve him
I think there’s a lot of evidence backing you up. The Blizzard reps always said on the forums that they took forum chatter into consideration but had actual game and player metrics as well, and that they weighed that higher
The fundamental difference between then and now is that there is no limitation to be had from refusing to invest in social connection. You can get the gear, do the dungeons, finish the quests, all without establishing a reputation.
(A big footnote: you could be a total jerk and still have powerful connections. This wasn’t a “be good or else” culture, though people were mostly nice to each other.)
In many ways, the way things are now is better: you had some terrible addictive patterns emerge in the older version of the game. People were obsessed, and the obsession would pay off! You’d accomplish more, the more you invested.
It’s also sad, though. I miss my old crowds. They were good folks, and many of us made bonds that lasted. It’s a shame that this isn’t really something that happens anymore.
I suppose they also say “Froderick”
I have an idea. Why don’t I put a bunch of my website stuff in one place, say a pdf, and you screw heads just buy that? We’ll call it a “book”
I’m most excited where it’s most open. Clear training process, legal data sets, fully open code bases, published reports, etc. I think we’re going to see the local models boom in sophistication once that’s more common.
Do you know of any good local models that fit that kind of description?
Case law has been established in the prevention of actual image and text copyright infringement with Google specifically. Your point is not at all ambiguous. The distinction between a search engine and content theft has been made. Search engines can exist for a number of reasons but one of those criteria is obeisance of copyright law.
Losing your sense of self in response to criticism is one mark of a man who’s been failed by his upbringing. Mistakes aren’t flaws if you learn from them, and so an identity can only become fragile if it is too brittle to endure change.
Same! It’s 100% effective for me. Never had it not work
Why should I bother to watch something no one bothered to create?
“Goes”? It’s the same crowd. It always has been.
Plus you don’t owe that guy’s links a view just to respond to a comment. What nonsense
Yes, of course we can estimate it. We can just guess, that’s estimation. From there, it would have to come along with clues, or metrics, though. At that point, that’s when the real problem emerges: each company has a completely different impact on the planet, economy, culture, etc.
So, in other words, you can’t proceed with a single model, and therefore the models are difficult to compare with one another in terms of their accuracy.
It’s almost better to, instead of trying to measure each company (depressing, time consuming, complex) just come up with a threshold of what constitutes too much death. Then it becomes clearer that the problem is that we’re looking for a certain tally to determine if a line has been crossed or not, when we already know the answer:
One preventable death is enough to warrant a major response.
No amount of bureaucracy or legislative tissues can change the fact that it’s morally wrong to broker death for profit. Scale of profit doesn’t matter, plausible deniability doesn’t matter. It’s the end of someone’s life for money. Either it is okay, or not.
We often get caught up in the numbers because they introduce a debatable, grey terrain where the gravity of what we’re really discussing isn’t as hard to face. But it’s the trolley problem, and ultimately most of the actions we do in the interests of debating it just serve the purpose of letting us talk and ignore the lever. Meanwhile the trolley barrels on.