Alternate account for @simple@lemmy.world

  • 751 Posts
  • 497 Comments
Joined 1 year ago
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Cake day: July 3rd, 2023

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  • Yes, some instances are problematic, yes, some devs might have had problematic views.

    I mean that’s basically the crux of it. That, and some moderation drama, and the software being very buggy a year ago giving people a bad first impression, and Lemmy still being susceptible to spam.

    It’ll take some time before Lemmy (and the Threadiverse as a whole) improves its reputation and moves on from the “it’s a tankie website” take. That said, a lot of people in that thread are making the case for Lemmy, so it’s mostly just people worried it’s not as popular.



  • That’s not exactly it. I read the description of '191 and it seems to be more like “throwing a ball to capture a character and place it in the player’s possession or throwing it to release a captured character”. You can see the patent drawings also depecting that, so it’s basically a patent of the Pokeball.

    Not a lawyer so I have no idea how it’ll go in court but it does sound like Palworld infringes on this. It’s kinda funny that they could’ve avoided this by being a bit more legally distinct, like how TemTem throws cards instead of balls.










  • I played it for 90 minutes now and I think it’s OK. It feels like an MMO that came out 20 years ago, whether that’s good or bad depends on you. Lots of grinding, running back and forth, and doing fetch quests.

    Some parts of the game are really nice, I love how streamlined everything is and how the map tells you exactly which resources can be found where. The game overall is very, very polished for a smaller indie MMO. That said, it feels overly simple and grindy. The first quest literally starts by telling you to come back when you’re level 60, which is insane. The map is also very limited and not really open world, it’s like a bunch of interconnected rooms.

    The worst part is one I didn’t even face yet, but everybody is saying that your character resets upon entering a new zone. That means all your skills reset back to level 1 and you don’t carry over any armor or weapons or anything like that upon finishing one section of the game. The entire game is episodic, so you could grind a hundred levels in combat only to walk into episode 2 and start all over. That sounds bizarre to me. Not sure if I’ll play any further.