Alternate account for @simple@lemmy.world

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Cake day: July 3rd, 2023

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  • But it turns out they fake their deaths and the camera pans to a small town in mexico: “15 years later…” where you play as their child and discover they’re both alive and well, but bored with their lives. They reminisce on the good old days of adventure before reading the mail and discovering a potential bank to rob. “One last heist, eh?” one says to the other before both of them smile and the screen cuts to black.

    Hire fans, or something


  • simple@lemm.eetoGames@lemmy.worldGrand Theft Auto VI Trailer 2
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    3 days ago

    Apparently there is a lot more info about the game on the official site: https://www.rockstargames.com/VI

    It’s not loading at the moment but it contains some screenshots, character info, and confirms certain locations that will appear.

    The trailer looked gorgeous, possibly the most photorealistic game we’ve seen yet. I know it was probably recorded on a PS5 Pro, but the fact that it looks this good on console is wild. Still lame that it won’t release on PC at release.











  • This could be great, but I’ll wait around for reviews. I’d be very excited about this if it weren’t for Fromsoft’s bad experience with online play. In the beta you couldn’t play with 2 players and if someone disconnected there apparently wasn’t a way to reconnect, and the netcode could be janky. Really hope they fixed those issues before release.











  • I finished the base game earlier today, doing the shivering isles now. It’s a great remaster, but it definitely needs a few updates. Performance and bugs aside, the balance of the game is all over the place and the difficulty options are broken. Expert is way too hard, adept is too easy. Luckily, modders already fixed a lot of things.

    I highly recommend modding your game to improve a few things:

    • Ultimate Engine Tweaks improves performance at zero cost to graphics. It also helped significantly with stutters.

    • Difficulty Slider Fixed makes the difference between difficulties less drastic

    • More Damage makes everything (including enemies) deal more damage. A must have imo because Bethesda’s school of spongy enemies is really outdated game design. 2x more damage on everything makes combat deadlier and more exciting.

    P.S. there’s an “unofficial oblivion remastered patch mod” that claims to fix thousands of bugs, but in reality it makes the game more unstable and has its own issues. Don’t use it yet.