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Cake day: June 30th, 2023

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  • And it’s still faster for my linux install to boot.
    LUKS password for disk encryption, then user login to a usable desktop with network connectivity.
    Windows takes ages to get to a login screen (bitlocker is disabled, so no decryption excuse), logging in is a breeze with fingerprint reader (certainly faster than typing in a password), then it sits there for ages looking like it’s ready to be used, but the network stack isn’t ready and it is just unusable until that comes up.

    I’m so happy when I get a day of just working in Linux.
    It just… Works.


  • I’ve had one issue in the past year and a half, dual booting from the same NVMe.
    After fixing the boot partition issues from a liveUSB, the actual solution was disabling fast-boot.
    It’s been solid for a year now.

    But I always shutdown my laptop when I’m not using it. And any windows updates that require restarts, I make sure it fully reboots into windows again.





  • It doesn’t.
    Have you ever been ddos’d? I haven’t.
    I imagine if it happens, I’ll just switch off the VM.
    If it’s actually a problem, then I’d see what the VM hosting company recommends. Ultimately they will have something in place so that if my VM gets targeted they can isolate it.
    My sites get denied service. Oh well.

    I’ve never had anything get so popular that I actually need the tooling that cloudflare offers. I’ve never had anything targeted in a way that cloudflare would protect against.

    If that is actually a vector in your security and reliability analysis, then yeh. It’s probably the right tool for it.
    And there are other competitors than just cloudflare if you actually need the protection, which should each be considered.






  • Discord is going to be the age-verification-service for gaming, if they can get laws to follow fast enough.
    They have the gaming community, they have chats/friends/DMs/VoIP.
    If they release a dev toolkit that implements in-game chat, in-game VoIP, friends list and age verification… All while not being tied to steam? Imagine if they offered a system for in-game purchases and gifting purchases to friends (oh yeh https://gam3s.gg/news/discord-adds-in-app-purchases-for-in-game-items/ )
    They are positioning themselves to offer a huge range of features, easy navigation of legal minefields, and no distribution-platform tie-in - while also offering out-of-game functionality of all of that (likely leading to player retention for games that leverage it properly).

    They are positioning themselves to be a market-leader/industry-standard for game social networks. Everyone that has ever used discord is the product they are selling, and they are now releasing the features and tools for companies to leverage that.






  • Scott Manley has a video on this:
    https://youtu.be/DCto6UkBJoI

    My takeaway is that it isn’t unfeasible. We already have satellites that do a couple kilowatts, so a cluster of them might make sense. In isolation, it makes sense.
    But there is launch cost, and the fact that de-orbiting/de-commissioning is a write-off, and the fact that preferred orbits (lots of sun) will very quickly become unavailable.
    So there is kinda a graph where you get the preferred orbit, your efficiency is good enough, your launch costs are low enough.
    But it’s junk.
    It’s literally investing in junk.
    There is no way this is a legitimate investment.

    It has a finite life, regardless of how you stretch your tech. At some point, it can’t stay in orbit.
    It’s AI. There is no way humans are in a position to lock in 4 years of hardware.
    It’s satellites. There are so many factors outside of our control that (beyond launch orbit success), that there is a massive failure rate.
    It’s rockets. They are controlled explosives with 1 shot to get it right. Again, massive failure rate.

    It just doesn’t make sense.
    It’s feasible. I’m sure humanity would learn a lot. AI is not a good use of kilowatts of power in space. AI is not a good use of the finite resource of earth to launch satellites (never mind a million?!). AI is not a good reason to pullute the “good” bits of LEO




  • Yeh, either proxy editing (where it’s low res versions until export).

    Or you could try a more suitable intermediary codec.
    I presume you are editing h.264 or something else with “temporal compression”. Essentially there are a few full frames every second, and the other frames are stored as changes. Massively reduces file size, but makes random access expensive as hell.

    Something like ProRes, DNxHD… I’m sure there are more. They store every frame, so decoding doesn’t require loading the last full frame and applying the changes to the current frame.
    You will end up with massive files (compared to h.264 etc), but they should run a lot better for editing.
    And they are lossless, so you convert source footage then just work away.

    Really high res projects will combine both of these. Proxy editing with intermediary codecs