Hear me out. A few games have shader installations that will usually apply any new settings you put down AFTER you restart the game, and a lot of other games have graphics settings that will only apply after you’ve rebooted the game.

I don’t think it would cost developers ANY amount of money or any significant development time to add a “Reboot game” button (or toggle) every time the player presses the quit button, or give the player a prompt every time they change a setting that requires a game restart (like in both PC versions of GTA V).

I also think ANY game should have a “full potato” mode capable of running in older computers with NONE of the fancy graphics stuff that we have access to today, despite having a decent computer now.

  • termaxima@slrpnk.net
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    11 hours ago

    A combined off switch for TAA, Ray Tracing, DLSS, frame generation, and all of that nonsense.

    I hate that games now turn to soup when in motion, even with motion blur off.

      • termaxima@slrpnk.net
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        2 hours ago

        Ray Tracing is still not good enough and needs “de-noising” which basically just blurs the image.

        DLSS is also absolutely horrible for blur. I would rather have a clear pixelated image than an upscaled mess. (And AMD superFX is barely any better)

    • SCmSTR@lemmy.blahaj.zone
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      10 hours ago

      A combined button would be great, but just having all of these settings able to be directly turned off would be great.